protected override void OnPlayerJoinedChannel(NeutronChannel channel, NeutronPlayer player, bool isMine, Neutron neutron) { base.OnPlayerJoinedChannel(channel, player, isMine, neutron); { if (isMine) { using (NeutronStream stream = new NeutronStream()) { var writer = neutron.BeginPlayer(stream, Vector3.zero, Quaternion.identity); writer.Write(); neutron.EndPlayer(stream, 10); } } } }