public void Run() { _g._EventOnDetected += new MySimulation.Game1.OnDetected(g__EventOnDetected); _g._EventOnDetected2 += new MySimulation.Game1.OnDetected2(_g__EventOnDetected2); _g.Run(); }
static void Main(string[] args) { using (MySimulation.Game1 game = new MySimulation.Game1()) { game.Run(); } }