void SetSelected() { if (lastButtonSelected != null) { lastButtonSelected.SetOn(false); } Mission missionActive = allMissionsByVideogame [videogameActiveID].missions [missionActiveID]; lastButtonSelected = GetButtonByMission(missionActive); lastButtonSelected.SetOn(true); videogameUI.Select(lastButtonSelected.mission.videoGameID); }
void OnJoystickClick() { if (!canInteract) { return; } canInteract = false; //computerUI.SetActive (false); diskette.SetOn(); Invoke("Delayed", 4f); camAnimnation.Play("levelSelectorCamera"); }