public override void Init( InitDelegate onInitComplete, string appId, bool cookie, bool logging, bool status, bool xfbml, string channelUrl, string authResponse, bool frictionlessRequests, HideUnityDelegate hideUnityDelegate) { if (string.IsNullOrEmpty(appId)) { throw new ArgumentException("appId cannot be null or empty!"); } var args = new MethodArguments(); args.addNonNullOrEmptyParameter("appId", appId); args.addNonNullParameter("cookie", cookie); args.addNonNullParameter("logging", logging); args.addNonNullParameter("status", status); args.addNonNullParameter("xfbml", xfbml); args.addNonNullOrEmptyParameter("channelUrl", channelUrl); args.addNonNullOrEmptyParameter("authResponse", authResponse); args.addNonNullParameter("frictionlessRequests", frictionlessRequests); var initCall = new JavaMethodCall <IResult>(this, "Init"); initCall.call(args); this.CallFB("SetUserAgentSuffix", String.Format("Unity.{0}", Facebook.Unity.FacebookSdkVersion.Build)); }
public override void Init( InitDelegate onInitComplete, string appId, bool cookie, bool logging, bool status, bool xfbml, string channelUrl, string authResponse, bool frictionlessRequests, HideUnityDelegate hideUnityDelegate) { if (string.IsNullOrEmpty(appId)) { throw new ArgumentException("appId cannot be null or empty!"); } if (CanvasFacebook.IntegrationMethodJs == null) { throw new Exception("Cannot initialize facebook javascript"); } this.onInitComplete = onInitComplete; this.OnHideUnityDelegate = hideUnityDelegate; Application.ExternalEval(CanvasFacebook.IntegrationMethodJs); this.appId = appId; bool isPlayer = true; #if UNITY_WEBGL isPlayer = false; #endif MethodArguments parameters = new MethodArguments(); parameters.addNonNullOrEmptyParameter("appId", appId); parameters.addNonNullParameter("cookie", cookie); parameters.addNonNullParameter("logging", logging); parameters.addNonNullParameter("status", status); parameters.addNonNullParameter("xfbml", xfbml); parameters.addNonNullOrEmptyParameter("channelUrl", channelUrl); parameters.addNonNullOrEmptyParameter("authResponse", authResponse); parameters.addNonNullParameter("frictionlessRequests", frictionlessRequests); parameters.addNonNullOrEmptyParameter("version", SDKVersion); // use 1/0 for booleans, otherwise you'll get strings "True"/"False" Application.ExternalCall( "FBUnity.init", isPlayer ? 1 : 0, FacebookConnectURL, sdkLocale, sdkDebug ? 1 : 0, parameters.ToJsonString(), status ? 1 : 0); }
public override void AppRequest( string message, OGActionType actionType, string objectId, string[] to, List <object> filters, string[] excludeIds, int?maxRecipients, string data, string title, FacebookDelegate <IAppRequestResult> callback) { ValidateAppRequestArgs( message, actionType, objectId, to, filters, excludeIds, maxRecipients, data, title, callback ); MethodArguments args = new MethodArguments(); args.addNonNullOrEmptyParameter("message", message); args.addCommaSeperateListNonNull("to", to); args.addNonNullOrEmptyParameter("action_type", actionType != null ? actionType.ToString() : null); args.addNonNullOrEmptyParameter("object_id", objectId); args.addNonNullParameter("filters", filters); args.addNonNullParameter("exclude_ids", excludeIds); args.addNonNullOrEmptyParameter("max_recipients", maxRecipients); args.addNonNullOrEmptyParameter("data", data); args.addNonNullOrEmptyParameter("title", title); var call = new CanvasUIMethodCall <IResult>(this, MethodAppRequests, Constants.OnAppRequestsCompleteMethodName); call.call(args); }