/// <summary> /// Gets the ganking hero. /// </summary> /// <returns>An istance of the enemy who is ganking me</returns> public static Obj_AI_Hero GetGankingHero() { try { foreach ( var hero in HeroManager.Enemies.Where( h => !MenuExtensions.GetItemValue <bool>($"dz191.dza.gank.ignore.{h.ChampionName.ToLower()}") && h.IsValidTarget())) { var heroDistance = hero.ServerPosition.Distance(ObjectManager.Player.ServerPosition); if (heroDistance >= GankAlerterVariables.MinDist && heroDistance <= GankAlerterVariables.MaxDist) { var heroTracker = SSTrackerModule.Trackers.Values.FirstOrDefault( h => h.Hero.ChampionName.ToLower().Equals(hero.ChampionName.ToLower())); if (heroTracker != null) { return(hero); } } } } catch (Exception e) { LogHelper.AddToLog(new LogItem("Gank_Alert", e, LogSeverity.Medium)); } return(null); }
void StealthHelper_OnStealth(StealthHelper.OnStealthEventArgs obj) { //Using First the Trinket then the vision ward. if (MenuExtensions.GetItemValue <bool>("dz191.vhr.misc.general.reveal")) { if (obj.IsStealthed && obj.Sender.IsEnemy && obj.Sender.ServerPosition.Distance(ObjectManager.Player.ServerPosition) <= 600f) { var objectPosition = obj.Sender.ServerPosition; if (Trinket.IsOwned() && Trinket.IsReady()) { var extend = ObjectManager.Player.ServerPosition.Extend(objectPosition, 400f); Trinket.Cast(extend); return; } if (Ward.IsOwned() && Ward.IsReady()) { var extend = ObjectManager.Player.ServerPosition.Extend(objectPosition, 400f); Ward.Cast(extend); } } } }
static void Drawing_OnDraw(EventArgs args) { var drakeWallQPos = new Vector2(11514, 4462); var midWallQPos = new Vector2(6962, 8952); if (MenuExtensions.GetItemValue <bool>("dz191.vhr.draw.spots")) { if (ObjectManager.Player.Distance(drakeWallQPos) <= 1500f && PlayerHelper.IsSummonersRift()) { Render.Circle.DrawCircle(new Vector2(12050, 4827).To3D(), 65f, Color.AliceBlue); } if (ObjectManager.Player.Distance(midWallQPos) <= 1500f && PlayerHelper.IsSummonersRift()) { Render.Circle.DrawCircle(new Vector2(6962, 8952).To3D(), 65f, Color.AliceBlue); } } if (MenuExtensions.GetItemValue <bool>("dz191.vhr.draw.range")) { DrawEnemyZone(); } if (MenuExtensions.GetItemValue <bool>("dz191.vhr.draw.qpos")) { var QPosition = VHRQLogic.GetVHRQPosition(); Render.Circle.DrawCircle(QPosition, 35, Color.Yellow); } DrawCondemnRectangles(); }
/// <summary> /// Determines whether the position is not into enemies. /// </summary> /// <param name="position">The position.</param> /// <returns></returns> public static bool IsNotIntoEnemies(this Vector3 position) { if (!MenuExtensions.GetItemValue <bool>("solo.vayne.misc.tumble.smartQ") && !MenuExtensions.GetItemValue <bool>("solo.vayne.misc.tumble.noqintoenemies")) { return(true); } var enemyPoints = TumbleHelper.GetEnemyPoints(); if (enemyPoints.ToList().Contains(position.To2D()) && !enemyPoints.Contains(ObjectManager.Player.ServerPosition.To2D())) { return(false); } var closeEnemies = HeroManager.Enemies.FindAll( en => en.IsValidTarget(1500f) && !(en.Distance(ObjectManager.Player.ServerPosition) < en.AttackRange + 65f)); if (closeEnemies.All(enemy => position.CountEnemiesInRange(enemy.AttackRange > 350 ? enemy.AttackRange : 400) == 0)) { return(true); } return(false); }
/// <summary> /// Initializes the sprites. /// </summary> /// <param name="bypass">if set to <c>true</c> it will bypass the Menu enabled check.</param> public static void InitSprites(bool bypass = false) { try { if (!MenuExtensions.GetItemValue <bool>("dz191.dza.hud.show") && !bypass) { return; } HudSprite = new Render.Sprite(Resources.TFHelperBG, CurrentPosition) { PositionUpdate = () => CurrentPosition, VisibleCondition = delegate { return(ShouldBeVisible); }, }; HudSprite.Crop(0, 0, (int)SpriteWidth, CroppedHeight); ExpandShrinkButton = new Render.Sprite(Resources.Expand, CurrentPosition) { PositionUpdate = () => new Vector2(CurrentPosition.X + SpriteWidth - 20, CurrentPosition.Y + CroppedHeight - 20), Scale = new Vector2(0.7f, 0.7f), VisibleCondition = delegate { return(ShouldBeVisible); } }; ExpandShrinkButton.Add(1); HudSprite.Add(0); } catch (Exception ex) { LogHelper.AddToLog(new LogItem("Hud_Init", ex, LogSeverity.Error)); } }
private void AfterAttack(AttackableUnit unit, AttackableUnit target) { if (ShouldRun()) { if (!(target is AIHeroClient)) { return; } var TargetHero = (AIHeroClient)target; var currentMenuItem = Variables.Menu.Item( $"dz191.vhr.activator.offensive.youmuu.{Variables.Orbwalker.ActiveMode.ToString().ToLower()}"); var currentValue = currentMenuItem?.GetValue <bool>() ?? false; if (currentValue || MenuExtensions.GetItemValue <bool>("dz191.vhr.activator.offensive.youmuu.always")) { if (TargetHero.IsValidTarget(GetItemRange())) { GetItemObject().Cast(); } } } }
public static void Execute(EventArgs args) { if (!E.IsEnabledAndReady(Variables.Orbwalker.ActiveMode)) { return; } var CondemnTarget = GetCondemnTarget(ObjectManager.Player.ServerPosition); if (CondemnTarget.IsValidTarget()) { var AAForE = MenuExtensions.GetItemValue <Slider>("dz191.vhr.misc.condemn.noeaa").Value; if (Math.Ceiling(CondemnTarget.Health / ObjectManager.Player.GetAutoAttackDamage(CondemnTarget, true)) < AAForE) { return; } var targetPosition = CondemnTarget.ServerPosition; var myPosition = ObjectManager.Player.ServerPosition; if (WindWall.CollidesWithWall(myPosition, targetPosition)) { return; } E.CastOnUnit(CondemnTarget); TrinketBush(CondemnTarget.ServerPosition.Extend(ObjectManager.Player.ServerPosition, -450f)); } return; }
public bool ShouldGetExecuted() { return(MenuExtensions.GetItemValue <bool>("dz191.vhr.misc.condemn.lowlifepeel") && Variables.spells[SpellSlot.E].IsReady() && !Variables.spells[SpellSlot.Q].IsReady() && (ObjectManager.Player.HealthPercent <= 25)); }
public static Obj_AI_Hero GetTarget(Vector3 fromPosition) { foreach (var target in HeroManager.Enemies.Where(h => h.IsValidTarget(Variables.spells[SpellSlot.E].Range))) { var pushDistance = MenuExtensions.GetItemValue <Slider>("dz191.vhr.misc.condemn.pushdistance").Value; var targetPosition = Variables.spells[SpellSlot.E].GetSPrediction(target).UnitPosition.To3D2(); var finalPosition = targetPosition.Extend(fromPosition, -pushDistance); var finalPosition2 = targetPosition.Extend(fromPosition, -(pushDistance / 2f)); var underTurret = MenuExtensions.GetItemValue <bool>("dz191.vhr.misc.condemn.condemnturret") && (finalPosition.UnderTurret(true)); var j4Flag = MenuExtensions.GetItemValue <bool>("dz191.vhr.misc.condemn.condemnflag") && (finalPosition.IsJ4Flag(target) || finalPosition2.IsJ4Flag(target)); if (finalPosition.IsWall() || finalPosition2.IsWall() || underTurret || j4Flag) { if (MenuExtensions.GetItemValue <bool>("dz191.vhr.misc.condemn.onlystuncurrent") && Variables.Orbwalker.GetTarget() != null && !target.NetworkId.Equals(Variables.Orbwalker.GetTarget().NetworkId)) { return(null); } if (target.Health + 10 <= ObjectManager.Player.GetAutoAttackDamage(target) * MenuExtensions.GetItemValue <Slider>("dz191.vhr.misc.condemn.noeaa").Value) { return(null); } return(target); } } return(null); }
public void Run() { if (ShouldRun()) { var rSkills = EvadeHelper.EvadeDetectedSkillshots.Where( skillshot => skillshot.IsAboutToHit(250, ObjectManager.Player.ServerPosition)).ToList(); if (MenuExtensions.GetItemValue <bool>("iseriesr.activator.spells.heal.ls")) { if ( rSkills.Any( skillshot => skillshot.Caster.GetSpellDamage(ObjectManager.Player, skillshot.SpellData.SpellName) >= ObjectManager.Player.Health + 15)) { CastSpell(); } } if (ObjectManager.Player.HealthPercent <= MenuExtensions.GetItemValue <Slider>("iseriesr.activator.spells.heal.onhealth").Value) { CastSpell(); } } }
public static void HandleFarmTumble(Obj_AI_Base target) { if (MobNames.ToList().Any(m => m.ToLower().Equals(target.CharData.BaseSkinName.ToLower(), StringComparison.InvariantCultureIgnoreCase)) && MenuExtensions.GetItemValue <bool>("dz191.vhr.farm.qjungle")) { DefaultQCast(Game.CursorPos, target); return; } if (!Variables.spells[SpellSlot.Q].IsEnabledAndReady(Variables.Orbwalker.ActiveMode)) { return; } var minionsInRange = MinionManager.GetMinions(ObjectManager.Player.ServerPosition, ObjectManager.Player.AttackRange + 65) .Where(m => m.Health <= ObjectManager.Player.GetAutoAttackDamage(m) + Variables.spells[SpellSlot.Q].GetDamage(m) + (((20 + 10 * Variables.spells[SpellSlot.Q].Level) / 100f) * ObjectManager.Player.GetAutoAttackDamage(target) - 40f)) .ToList(); if (minionsInRange.Count() > 1) { var firstMinion = minionsInRange.OrderBy(m => m.HealthPercent).First(); var afterTumblePosition = PlayerHelper.GetAfterTumblePosition(Game.CursorPos); if (afterTumblePosition.Distance(firstMinion.ServerPosition) <= Orbwalking.GetRealAutoAttackRange(null)) { DefaultQCast(Game.CursorPos, firstMinion); Variables.Orbwalker.ForceTarget(firstMinion); } } }
/// <summary> /// Shoulds the module get executed. /// </summary> /// <returns></returns> public bool ShouldGetExecuted() { return(MenuExtensions.GetItemValue <bool>("solo.vayne.laneclear.condemn.jungle") && Variables.spells[SpellSlot.E].IsReady() && (Variables.Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.LaneClear) && ObjectManager.Player.ManaPercent >= 40); }
public void OnExecute() { var pushDistance = MenuExtensions.GetItemValue <Slider>("dz191.vhr.misc.condemn.pushdistance").Value - 25; foreach (var target in HeroManager.Enemies.Where(en => en.IsValidTarget(E.Range))) { var Prediction = Variables.spells[SpellSlot.E].GetPrediction(target); if (Prediction.Hitchance >= HitChance.VeryHigh) { var endPosition = Prediction.UnitPosition.Extend(ObjectManager.Player.ServerPosition, -pushDistance); if (endPosition.IsWall()) { E.CastOnUnit(target); } else { //It's not a wall. var step = pushDistance / 5f; for (float i = 0; i < pushDistance; i += step) { var endPositionEx = Prediction.UnitPosition.Extend(ObjectManager.Player.ServerPosition, -i); if (endPositionEx.IsWall()) { E.CastOnUnit(target); return; } } } } } }
/// <summary> /// Raises the <see cref="E:Draw" /> event. /// </summary> /// <param name="args">The <see cref="EventArgs"/> instance containing the event data.</param> public static void OnDraw(EventArgs args) { var closeWard = WardTrackerVariables.detectedWards.FirstOrDefault( w => w.Position.Distance(Game.CursorPos, true) < 80 * 80); if (closeWard != null) { if (MenuExtensions.GetItemValue <KeyBind>("dz191.dza.ward.extrainfo").Active) { var polyPoints = GetWardPolygon(closeWard); var currentPath = polyPoints.Select(v2 => new IntPoint(v2.X, v2.Y)).ToList(); var currentPoly = Geometry.ToPolygon(currentPath); currentPoly.Draw(GetWardColor(closeWard.WardTypeW)); } } foreach (var ward in WardTrackerVariables.detectedWards) { if (closeWard != null && ward.Position.Distance(closeWard.Position) < float.Epsilon && MenuExtensions.GetItemValue <KeyBind>("dz191.dza.ward.extrainfo").Active) { continue; } var position = ward.Position; var shape = Helper.GetPolygonVertices( new Vector2(position.X, position.Y + 15.5f).To3D(), MenuExtensions.GetItemValue <Slider>("dz191.dza.ward.sides").Value, 65f, 0); var list = shape.Select(v2 => new IntPoint(v2.X, v2.Y)).ToList(); var currentPoly = Geometry.ToPolygon(list); var colour = GetWardColor(ward.WardTypeW); currentPoly.Draw(colour); } }
public bool ShouldGetExecuted() { return((MenuExtensions.GetItemValue <bool>("dz191.vhr.misc.general.specialfocus") && Variables.Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.Combo) || (Variables.Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.Mixed && Variables.Orbwalker.GetTarget() is AIHeroClient)); }
/// <summary> /// Shoulds the module get executed. /// </summary> /// <returns></returns> public bool ShouldGetExecuted() { return(MenuExtensions.GetItemValue <bool>("solo.vayne.misc.condemn.save") && Variables.spells[SpellSlot.E].IsReady() && (Variables.Orbwalker.ActiveMode != Orbwalking.OrbwalkingMode.Combo) && ObjectManager.Player.HealthPercent < 7); }
public static Obj_AI_Base GetTarget(Vector3 fromPosition) { foreach (var target in HeroManager.Enemies.Where(h => h.IsValidTarget(Variables.spells[SpellSlot.E].Range))) { var pushDistance = MenuExtensions.GetItemValue <Slider>("dz191.vhr.misc.condemn.pushdistance").Value; var targetPosition = Variables.spells[SpellSlot.E].GetPrediction(target).UnitPosition; var pushDirection = (targetPosition - ObjectManager.Player.ServerPosition).Normalized(); float checkDistance = pushDistance / 40f; for (int i = 0; i < 40; i++) { Vector3 finalPosition = targetPosition + (pushDirection * checkDistance * i); var collFlags = NavMesh.GetCollisionFlags(finalPosition); var j4Flag = MenuExtensions.GetItemValue <bool>("dz191.vhr.misc.condemn.condemnflag") && (finalPosition.IsJ4Flag(target)); if (collFlags.HasFlag(CollisionFlags.Wall) || collFlags.HasFlag(CollisionFlags.Building) || j4Flag) //not sure about building, I think its turrets, nexus etc { if (MenuExtensions.GetItemValue <bool>("dz191.vhr.misc.condemn.onlystuncurrent") && Variables.Orbwalker.GetTarget() != null && !target.NetworkId.Equals(Variables.Orbwalker.GetTarget().NetworkId)) { return(null); } if (target.Health + 10 <= ObjectManager.Player.GetAutoAttackDamage(target) * MenuExtensions.GetItemValue <Slider>("dz191.vhr.misc.condemn.noeaa").Value) { return(null); } return(target); } } } return(null); }
public static Obj_AI_Base GetTarget(Vector3 fromPosition) { var HeroList = HeroManager.Enemies.Where( h => h.IsValidTarget(Variables.spells[SpellSlot.E].Range) && !h.HasBuffOfType(BuffType.SpellShield) && !h.HasBuffOfType(BuffType.SpellImmunity)); //dz191.vhr.misc.condemn.rev.accuracy //dz191.vhr.misc.condemn.rev.nextprediction var MinChecksPercent = MenuExtensions.GetItemValue <Slider>("dz191.vhr.misc.condemn.accuracy").Value; var PushDistance = MenuExtensions.GetItemValue <Slider>("dz191.vhr.misc.condemn.pushdistance").Value; if (PushDistance >= 410) { var PushEx = PushDistance; PushDistance -= (10 + (PushEx - 410) / 2); } if (ObjectManager.Player.ServerPosition.UnderTurret(true)) { return(null); } foreach (var Hero in HeroList) { if (MenuExtensions.GetItemValue <bool>("dz191.vhr.misc.condemn.onlystuncurrent") && Hero.NetworkId != Variables.Orbwalker.GetTarget().NetworkId) { continue; } if (Hero.Health + 10 <= ObjectManager.Player.GetAutoAttackDamage(Hero) * MenuExtensions.GetItemValue <Slider>("dz191.vhr.misc.condemn.noeaa").Value) { continue; } var targetPosition = Variables.spells[SpellSlot.E].GetPrediction(Hero).UnitPosition; var finalPosition = targetPosition.Extend(ObjectManager.Player.ServerPosition, -PushDistance); var finalPosition_ex = Hero.ServerPosition.Extend(ObjectManager.Player.ServerPosition, -PushDistance); var condemnRectangle = new VHRPolygon(VHRPolygon.Rectangle(targetPosition.To2D(), finalPosition.To2D(), Hero.BoundingRadius)); var condemnRectangle_ex = new VHRPolygon(VHRPolygon.Rectangle(Hero.ServerPosition.To2D(), finalPosition_ex.To2D(), Hero.BoundingRadius)); if (IsBothNearWall(Hero)) { return(null); } if (condemnRectangle.Points.Count(point => NavMesh.GetCollisionFlags(point.X, point.Y).HasFlag(CollisionFlags.Wall)) >= condemnRectangle.Points.Count() * (MinChecksPercent / 100f) && condemnRectangle_ex.Points.Count(point => NavMesh.GetCollisionFlags(point.X, point.Y).HasFlag(CollisionFlags.Wall)) >= condemnRectangle_ex.Points.Count() * (MinChecksPercent / 100f)) { return(Hero); } } return(null); }
private static void DrawCondemnRectangles() { if (!MenuExtensions.GetItemValue <bool>("dz191.vhr.draw.condemn") || !Variables.spells[SpellSlot.E].IsReady()) { return; } var HeroList = HeroManager.Enemies.Where( h => h.IsValidTarget(Variables.spells[SpellSlot.E].Range + 130f) && !h.HasBuffOfType(BuffType.SpellShield) && !h.HasBuffOfType(BuffType.SpellImmunity)); //dz191.vhr.misc.condemn.rev.accuracy //dz191.vhr.misc.condemn.rev.nextprediction var MinChecksPercent = MenuExtensions.GetItemValue <Slider>("dz191.vhr.misc.condemn.accuracy").Value; var PushDistance = MenuExtensions.GetItemValue <Slider>("dz191.vhr.misc.condemn.pushdistance").Value; foreach (var Hero in HeroList) { if (MenuExtensions.GetItemValue <bool>("dz191.vhr.misc.condemn.onlystuncurrent") && Hero.NetworkId != Variables.Orbwalker.GetTarget().NetworkId) { continue; } if (Hero.Health + 10 <= ObjectManager.Player.GetAutoAttackDamage(Hero) * MenuExtensions.GetItemValue <Slider>("dz191.vhr.misc.condemn.noeaa").Value) { continue; } var targetPosition = Hero.Position; var finalPosition = targetPosition.Extend(ObjectManager.Player.ServerPosition, -PushDistance); var finalPosition_ex = Hero.ServerPosition.Extend(ObjectManager.Player.ServerPosition, -PushDistance); var condemnRectangle = new VHRPolygon(VHRPolygon.Rectangle(targetPosition.To2D(), finalPosition.To2D(), Hero.BoundingRadius)); var condemnRectangle_ex = new VHRPolygon(VHRPolygon.Rectangle(Hero.ServerPosition.To2D(), finalPosition_ex.To2D(), Hero.BoundingRadius)); var points = condemnRectangle.Points.Select(v2 => new IntPoint(v2.X, v2.Y)).ToList(); var poly_ex = Helpers.Geometry.ToPolygon(points); if ( condemnRectangle.Points.Count( point => NavMesh.GetCollisionFlags(point.X, point.Y).HasFlag(CollisionFlags.Wall)) >= condemnRectangle.Points.Count() * (MinChecksPercent / 100f) && condemnRectangle_ex.Points.Count( point => NavMesh.GetCollisionFlags(point.X, point.Y).HasFlag(CollisionFlags.Wall)) >= condemnRectangle_ex.Points.Count() * (MinChecksPercent / 100f)) { poly_ex.Draw(Color.Chartreuse, 3); } else { poly_ex.Draw(Color.Red, 3); } } }
/// <summary> /// Shoulds the module get executed. /// </summary> /// <returns></returns> public bool ShouldGetExecuted() { return(ObjectManager.Player.GetEnemiesInRange(1200f).Count() > 1 && ObjectManager.Player.HasBuff("vaynetumblefade") && MenuExtensions.GetItemValue <bool>("solo.vayne.misc.miscellaneous.noaastealth") && !ObjectManager.Player.UnderTurret(true) && !(ObjectManager.Get <Obj_AI_Base>().Count(m => string.Equals(m.CharData.BaseSkinName, "VisionWard", StringComparison.CurrentCultureIgnoreCase) && m.IsValidTarget(650f)) > 0)); }
private static void HandleBuffTypeCleanser(Items.Item CleanseItem) { var buffCount = Buffs.Count(buff => ObjectManager.Player.HasBuffOfType(buff) && MenuExtensions.GetItemValue <bool>(string.Format("dz191.vhr.cleanser.bufftype.{0}", buff))); if (buffCount >= MenuExtensions.GetItemValue <Slider>("dz191.vhr.cleanser.bufftype.minbuffs").Value) { CastCleanse(CleanseItem); } }
public static void Execute(EventArgs args) { if (!E.IsEnabledAndReady(Variables.Orbwalker.ActiveMode)) { return; } /** * var CondemnTarget = GetCondemnTarget(ObjectManager.Player.ServerPosition); * if (CondemnTarget.IsValidTarget()) * { * // var AAForE = MenuExtensions.GetItemValue<Slider>("dz191.vhr.misc.condemn.noeaa").Value; * * // if (CondemnTarget.Health / ObjectManager.Player.GetAutoAttackDamage(CondemnTarget, true) < AAForE) * // { * // return; * // } * var targetPosition = CondemnTarget.ServerPosition; * var myPosition = ObjectManager.Player.ServerPosition; * if (WindWall.CollidesWithWall(myPosition, targetPosition)) * { * return; * } * * E.CastOnUnit(CondemnTarget); * TrinketBush(CondemnTarget.ServerPosition.Extend(ObjectManager.Player.ServerPosition, -450f)); * }*/ var pushDistance = MenuExtensions.GetItemValue <Slider>("dz191.vhr.misc.condemn.pushdistance").Value - 25; foreach (var target in HeroManager.Enemies.Where(en => en.IsValidTarget(E.Range) && !en.IsDashing())) { var Prediction = Variables.spells[SpellSlot.E].GetPrediction(target); if (Prediction.Hitchance >= HitChance.VeryHigh) { var endPosition = Prediction.UnitPosition.Extend(ObjectManager.Player.ServerPosition, -pushDistance); if (endPosition.IsWall()) { E.CastOnUnit(target); } else { //It's not a wall. var step = pushDistance / 5f; for (float i = 0; i < pushDistance; i += step) { var endPositionEx = Prediction.UnitPosition.Extend(ObjectManager.Player.ServerPosition, -i); if (endPositionEx.IsWall()) { E.CastOnUnit(target); return; } } } } } }
internal static void OnGapCloser(LeagueSharp.Common.ActiveGapcloser gapcloser) { if (gapcloser.Sender.IsValidTarget() && MenuExtensions.GetItemValue <bool>("iseriesr.vayne.misc.general.antigp") && Variables.spells[SpellSlot.E].IsReady()) { Variables.spells[SpellSlot.E].Cast(gapcloser.Sender); } }
private static void OnInterruptableTarget(AIHeroClient sender, Interrupter2.InterruptableTargetEventArgs args) { if (MenuExtensions.GetItemValue <bool>("dz191.vhr.misc.general.interrupt")) { if (args.DangerLevel == Interrupter2.DangerLevel.High && sender.IsValidTarget(Variables.spells[SpellSlot.E].Range)) { Variables.spells[SpellSlot.E].CastOnUnit(sender); } } }
internal static void OnInterrupt(AIHeroClient sender, Interrupter2.InterruptableTargetEventArgs args) { if (args.DangerLevel >= Interrupter2.DangerLevel.Medium && MenuExtensions.GetItemValue <bool>("iseriesr.vayne.misc.general.antigp") && Variables.spells[SpellSlot.E].IsReady() && sender.IsValidTarget(Variables.spells[SpellSlot.E].Range)) { Variables.spells[SpellSlot.E].Cast(sender); } }
internal static void OnGapcloser(ActiveGapcloser gapcloser) { if (gapcloser.Sender.IsValidTarget() && Variables.spells[SpellSlot.E].IsReady() && MenuExtensions.GetItemValue <bool>("iseriesr.jinx.e.agp") && ObjectManager.Player.ManaPercent > 30) { Variables.spells[SpellSlot.E].Cast(gapcloser.End); } }
private void DamagePrediction_OnSpellWillKill(Obj_AI_Hero sender, Obj_AI_Hero target, SpellData sData) { if (target.IsMe && sender.IsEnemy) { if (ShouldRun() && MenuExtensions.GetItemValue <bool>("iseriesr.activator.spells.barrier.ls")) { CastSpell(); } } }
private void DamagePrediction_OnSpellWillKill(AIHeroClient sender, AIHeroClient target, SpellData sData) { if (target.IsMe && sender.IsEnemy) { if (ShouldRun() && MenuExtensions.GetItemValue <bool>("dz191.vhr.activator.spells.barrier.ls")) { CastSpell(); } } }
public static void QSwapNoEnemies() { if (Variables.Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.Combo && JinxUtility.IsFishBone() && MenuExtensions.GetItemValue <bool>("iseriesr.jinx.q.switch.noenemies") && ObjectManager.Player.CountEnemiesInRange(1500) < 1) { Variables.spells[SpellSlot.Q].Cast(); } }
public static AIHeroClient GetTarget(Vector3 fromPosition) { if (ObjectManager.Player.ServerPosition.UnderTurret(true)) { return(null); } var pushDistance = MenuExtensions.GetItemValue <Slider>("dz191.vhr.misc.condemn.pushdistance").Value; foreach (var target in HeroManager.Enemies.Where(h => h.IsValidTarget(Variables.spells[SpellSlot.E].Range) && !h.HasBuffOfType(BuffType.SpellShield) && !h.HasBuffOfType(BuffType.SpellImmunity))) { var targetPosition = Vector3.Zero; var pred = Variables.spells[SpellSlot.E].GetPrediction(target); if (pred.Hitchance >= HitChance.VeryHigh) { targetPosition = pred.UnitPosition; } if (targetPosition == Vector3.Zero) { return(null); } var finalPosition = targetPosition.Extend(fromPosition, -pushDistance); var numberOfChecks = (float)Math.Ceiling(pushDistance / 30f); if (MenuExtensions.GetItemValue <bool>("dz191.vhr.misc.condemn.onlystuncurrent") && Variables.Orbwalker.GetTarget() != null && !target.NetworkId.Equals(Variables.Orbwalker.GetTarget().NetworkId)) { continue; } for (var i = 1; i <= 30; i++) { var v3 = (targetPosition - fromPosition).Normalized(); var extendedPosition = targetPosition + v3 * (numberOfChecks * i); //var underTurret = MenuExtensions.GetItemValue<bool>("dz191.vhr.misc.condemn.condemnturret") && (Helpers.UnderAllyTurret_Ex(finalPosition) || Helpers.IsFountain(finalPosition)); var j4Flag = MenuExtensions.GetItemValue <bool>("dz191.vhr.misc.condemn.condemnflag") && (extendedPosition.IsJ4Flag(target)); if ((extendedPosition.IsWall() || j4Flag) && (target.Path.Count() < 2) && !target.IsDashing()) { if (target.Health + 10 <= ObjectManager.Player.GetAutoAttackDamage(target) * MenuExtensions.GetItemValue <Slider>("dz191.vhr.misc.condemn.noeaa").Value) { return(null); } return(target); } } } return(null); }