コード例 #1
0
ファイル: PersonManager.cs プロジェクト: ase-lab/MSEAPI
        public PersonManager(LocatorInterface locator, GestureController gc, IAIntAirAct intAirAct)
        {
            this.gestureController = gc;
            this.locator = locator;
            locator.threadLock = new object();
            this.intAirAct = intAirAct;

            kinectserver = new MSEKinectServer();

            kinectserver.NewKinectDiscovered += new NewKinectDiscoveredEventSignature(kinectserver_NewKinectDiscovered);
            kinectserver.SkeletonsRecieved += new SkeletonsReceivedEventSignature(kinectserver_SkeletonsRecieved);
            kinectserver.kinectRemoved += new KinectRemovedSignature(kinectserver_kinectRemoved);
        }
コード例 #2
0
        public PersonManager(LocatorInterface locator, GestureController gc, IAIntAirAct intAirAct)
        {
            this.gestureController = gc;
            this.locator           = locator;
            locator.threadLock     = new object();
            this.intAirAct         = intAirAct;

            kinectserver = new MSEKinectServer();

            kinectserver.NewKinectDiscovered += new NewKinectDiscoveredEventSignature(kinectserver_NewKinectDiscovered);
            kinectserver.SkeletonsRecieved   += new SkeletonsReceivedEventSignature(kinectserver_SkeletonsRecieved);
            kinectserver.kinectRemoved       += new KinectRemovedSignature(kinectserver_kinectRemoved);
        }
コード例 #3
0
ファイル: Tracker.cs プロジェクト: ase-lab/MSEAPI
 public Tracker(string KinectID, MSEKinectServer ks)
 {
     this.Identifier = KinectID;
     this._kinectServer = ks;
     this.State = CallibrationState.NotCalibrated;
 }
コード例 #4
0
 public Tracker(string KinectID, MSEKinectServer ks)
 {
     this.Identifier    = KinectID;
     this._kinectServer = ks;
     this.State         = CallibrationState.NotCalibrated;
 }