public static void TestCorpse(Session session, params string[] parameters) { if (session.Player.SelectedTarget != 0) { var target = new ObjectGuid(session.Player.SelectedTarget); var wo = LandblockManager.GetWorldObject(session, target); if (target.IsCreature()) { if (wo != null) { (wo as Creature).OnKill(session); } } } else { ChatPacket.SendServerMessage(session, "No creature selected.", ChatMessageType.Broadcast); } }