public void ApplyForce(KillForce force) { var pointKillForce = force as PointKillForce; var explosionKillForce = force as ExplosionKillForce; if (pointKillForce != null) pointKillForce.ApplyKillForce(rigidbody); if (explosionKillForce != null) explosionKillForce.ApplyKillForce(rigidbody); }
public void ApplyForce(KillForce force) { var pointKillForce = force as PointKillForce; var explosionKillForce = force as ExplosionKillForce; if (pointKillForce!=null) pointKillForce.ApplyKillForce(transform.FindChild("NewDude").FindChild("Pelvis").rigidbody); if (explosionKillForce!=null) explosionKillForce.ApplyKillForce(transform.FindChild("NewDude").FindChild("Pelvis").rigidbody); }
public void SetKillForce(KillForce killForce) { this.killForce = killForce; }