コード例 #1
0
 /* Method: renderNewTexture
  * ------------------------
  * Re-renders random Voronoi texture with new site count.
  */
 public void renderNewTexture(int numSites)
 {
     jf.updateNumSites(numSites);
     GetComponent <Renderer>().material.mainTexture = jf.generateTexture();
 }
コード例 #2
0
 /* Set texture. */
 void Start()
 {
     jf = GetComponent <JumpFloodFracture>();
     jf.init(jfShader, null, null, null, nSites);
     GetComponent <Renderer>().material.mainTexture = jf.generateTexture();
 }