private void Start() { shuffledItems = new Item[3]; audioSource = GetComponent <AudioSource>(); dropItems = dropPoints.GetComponentsInChildren <Item>(); foreach (var item in dropItems) { item.gameObject.SetActive(false); } ItemBtns = itemPanel.GetComponentsInChildren <Button>(); foreach (var item in ItemBtns) { item.interactable = false; } btnShuffle.interactable = false; GameManager.SetMsgText("게임 시작 버튼을 눌러 시작하세요", 3f); }