void OnCollisionEnter2D(Collision2D contacts) { if ((null != InstanceRoot) && (null != InstanceRoot.FunctionColliderEnter)) { BootUp(); InformationEnter.Pair2D = null; InformationEnter.Contact2D = contacts; InstanceRoot.FunctionColliderEnter(InstanceRoot, InstanceGamaObject, InstanceRoot.DataAnimation.TableParts[IDParts].Name, IDParts, InformationEnter); } }
// void Update() // { // } // void LateUpdate() // { // } void OnTriggerEnter(Collider pair) { if ((null != InstanceRoot) && (null != InstanceRoot.FunctionColliderEnter)) { BootUp(); InformationEnter.Pair = pair; InformationEnter.Contact = null; InstanceRoot.FunctionColliderEnter(InstanceRoot, InstanceGamaObject, InstanceRoot.DataAnimation.TableParts[IDParts].Name, IDParts, InformationEnter); } }