public TestScenario(IScenarioStepExecutor stepExecutor, string scenarioName) { _stepExecutor = stepExecutor; _scenarioName = scenarioName; }
public PrefixedScenarioStepExecutor(IScenarioStepExecutor scenarioStepExecutorImplementation, string scenarioPrefix = null, string stepPrefix = null) { _scenarioStepExecutorImplementation = scenarioStepExecutorImplementation; _scenarioPrefix = scenarioPrefix ?? "SCENARIO"; _stepPrefix = stepPrefix ?? "STEP"; }
public IndentionScenarioStepExecutor(IScenarioStepExecutor scenarioStepExecutorImplementation) : base(scenarioStepExecutorImplementation) { }
protected LevelTrackingScenarioStepExecutor(IScenarioStepExecutor scenarioStepExecutorImplementation) { _scenarioStepExecutorImplementation = scenarioStepExecutorImplementation; _counter = new NestingCounter(); }
public OrderedScenarioStepExecutor(IScenarioStepExecutor scenarioStepExecutorImplementation) : base(scenarioStepExecutorImplementation) { }