コード例 #1
0
ファイル: Factions.cs プロジェクト: ronelm2000/GvG_Bot
        public async Task QuitFaction()
        {
            if (Context.IsPrivate)
            {
                await ReplyAsync("Please post in a Discord server for this functionality.");

                return;
            }
            var Gaia        = Context.Guild.Roles.First((x) => x.Name == "gaia");
            var Guardian    = Context.Guild.Roles.First((x) => x.Name == "guardian");
            var Occult_Club = Context.Guild.Roles.First((x) => x.Name == "occult club");

            if ((Context.User as SocketGuildUser).Roles.Any((x) => x.Name == "gvg player" || x.Name == "gvg dead player"))
            {
                await ReplyAsync("You cannot change factions while in a GvG Game.");
            }
            else if ((Context.User as SocketGuildUser).Roles.Any((x) => x.Name == "gaia" || x.Name == "guardian" || x.Name == "occult club"))
            {
                var allRPRoles = new IRole[] { Gaia, Guardian, Occult_Club };
                var Prev_Role  = (Context.User as SocketGuildUser).Roles.First((r) => allRPRoles.Contains(r));
#pragma warning disable CS4014 // Because this call is not awaited, execution of the current method continues before the call is completed
                (Context.User as SocketGuildUser).RemoveRolesAsync(new IRole[] { Gaia, Guardian, Occult_Club });
#pragma warning restore CS4014 // Because this call is not awaited, execution of the current method continues before the call is completed
                await Context.Guild.TextChannels.First((x) => x.Name == "general").SendMessageAsync($"{Context.User.Mention} has quit {Prev_Role.Mention}");
            }
        }