/// <summary> /// 更新上已流转记录中的状态 operate变为2 (已提交) /// </summary> /// <param name="flowInfoSearchViewModel"></param> /// <param name="nodeByrepair_Info"></param> /// <param name="currentNodeInfo"></param> private void Work_FlowNodeOperate_Update(FlowInfoSearchViewModel flowInfoSearchViewModel, Flow_Node nodeByrepair_Info, List <Flow_CurrentNodeAndNextNode> nodeDefine_Infos) { var flowInfo = _IMapper.Map <Flow_Node, FlowInfoSearchViewModel>(nodeByrepair_Info); List <Flow_Node> nodepre_Infos = _IFlowNodeRepository.SearchInfoByNodeWhere(flowInfo); //查询父节点操作信息 if (nodepre_Infos[0].Parent_Flow_NodeDefineId == null) //说明是开始节点,需要把当前用户设置为null { nodepre_Infos[0].User_InfoId = null; //开始的当前处理人变为空,防止查出两条已办 } nodepre_Infos[0].operate = "2"; //把未提交状态(1),改为已提交状态(2) nodepre_Infos[0].EndTime = flowInfoSearchViewModel.StartTime; //用户提交时间,就是上一节点结束时间,是当前节点 _IFlowNodeRepository.Update(nodepre_Infos[0]); if (nodeDefine_Infos.Count == 0) //说明是结束节点 { nodeByrepair_Info.operate = "2"; //把未提交状态(1),改为已提交状态(2) nodeByrepair_Info.EndTime = nodeByrepair_Info.StartTime; //结束节点的开始时间和结束时间一样,都为上一节点的提交时间 _IFlowNodeRepository.Update(nodeByrepair_Info); _IFlowNodeRepository.SaveChanges(); //把流程表结束时间赋上值 var procedure_Info = _IFlowProcedureInfoRepository.GetInfoByProcedureId(flowInfoSearchViewModel.Flow_ProcedureId); procedure_Info.Endtime = nodeByrepair_Info.StartTime; procedure_Info.remark = "2";//流程结束 _IFlowProcedureInfoRepository.Update(procedure_Info); _IFlowProcedureInfoRepository.SaveChanges(); } }
/// <summary> /// 更新流程 /// </summary> /// <param name="flowProcedureUpdateViewModel"></param> /// <returns></returns> public int Procedure_Update(FlowProcedureUpdateViewModel flowProcedureUpdateViewModel) { var procedure_Info = _IFlowProcedureInfoRepository.GetInfoByProcedureId(flowProcedureUpdateViewModel.Id); var procedure_Info_update = _IMapper.Map <FlowProcedureUpdateViewModel, Flow_Procedure>(flowProcedureUpdateViewModel, procedure_Info); _IFlowProcedureInfoRepository.Update(procedure_Info_update); return(_IFlowProcedureInfoRepository.SaveChanges()); }