private void AddRacer(object obj) { Racer newRacer = _derbyDataService.CreateRacer(); Racers.Add(newRacer); Messenger.Default.Send <Racer>(newRacer); _dialogService.ShowRacerDetailDialog(); }
private void SaveAndAddRacer(object obj) { _derbyDataService.Save(); Racer newRacer = _derbyDataService.CreateRacer(); LoadRacer(newRacer); RaisePropertyChanged(string.Empty); }