private void OnTrackingFound() { //hide = new Hide (); //hide.invisible(); hide.GetComponent <Hide> ().visible(); AudioSource Ambient = GetComponent <AudioSource> (); Ambient.Play(); Renderer[] rendererComponents = GetComponentsInChildren <Renderer>(true); Collider[] colliderComponents = GetComponentsInChildren <Collider>(true); // Enable rendering: foreach (Renderer component in rendererComponents) { component.enabled = true; } // Enable colliders: foreach (Collider component in colliderComponents) { component.enabled = true; } Debug.Log("Trackable " + mTrackableBehaviour.TrackableName + " found"); }