public ActionResult Index() { List <Game> allGames = Game.GetAllGames(); Game newestGame = allGames[allGames.Count - 1]; List <Guess> allGuesses = Guess.GetAllGuesses(); string word = newestGame.GameWord; if (allGuesses.Count == 0) { return(View(newestGame)); } else { Guess latestGuess = allGuesses[allGuesses.Count - 1]; if (word.Contains(latestGuess.Letter)) { newestGame.GoodOrBad = true; return(View(newestGame)); } else { newestGame.GoodOrBad = false; newestGame.GuessesLeft--; return(View(newestGame)); } } // Dictionary<string, object> model = new Dictionary<string, object>(); // string word = Game.GetWord(); // List<Guess> allGuesses = Guess.GetAllGuesses(); // model.Add("word", word); // model.Add("guesses", allGuesses); // model. // return View(); }
public ActionResult Index(int id) { return(View(Guess.GetAllGuesses())); }