コード例 #1
0
 public CellProperty getActiveCell(String tableName, GroupProperty group, int row, int col, String sheetName)
 {
     try
     {
         var request = new RestRequest(ResourcePath + "/cell/active/" + tableName + "/" + row + "/" + col + "/" + sheetName, Method.POST);
         System.Web.Script.Serialization.JavaScriptSerializer serializer = new System.Web.Script.Serialization.JavaScriptSerializer();
         serializer.MaxJsonLength = int.MaxValue;
         string json = serializer.Serialize(group);
         request.AddParameter("application/json", json, ParameterType.RequestBody);
         var response = RestClient.ExecuteTaskAsync(request);
         try
         {
             CellProperty result = RestSharp.SimpleJson.DeserializeObject <CellProperty>(response.Result.Content);
             return(result);
         }
         catch (Exception)
         {
             return(null);
         }
     }
     catch (Exception e)
     {
         throw new BcephalException("Unable to close table : " + tableName, e);
     }
 }
コード例 #2
0
 public void UpdateApplicationGroup(
     Microsoft.TeamFoundation.Framework.Client.IdentityDescriptor groupDescriptor,
     GroupProperty groupProperty,
     string newValue)
 {
     throw new NotSupportedException();
 }
コード例 #3
0
 public void SetGroupProperty(LtePredictionGroup pg, GroupProperty property)
 {
     float maxSensitivity;
     pg.Resolution = property.Resolution;
     pg.HandoverAreaThreshold = property.HandoverAreaThreshold;
     pg.DiffFreqHandoverAreaGate = property.DiffFreqHandoverAreaGate;
     pg.RxSensitivity = property.RxSensitivity;
     pg.ULTxSensitivity = property.TxSensitivity;
     pg.InterferenceGate = property.InterferenceGate;
     pg.CellEdgeCoverageProbability = property.CellEdgeCoverageProbability;
     pg.IsShadowdowAccout = property.IsShadowdowAccout;
     //add 2011.6.2
     pg.IsFDD = property.IsFDD;
     pg.IsIndoorCoverage = property.IsIndoorCoverage;
     pg.RsShifting = property.RSShifting;
     pg.IsChannelIndexSaved = true;
     this.AddRegionToGroup(pg, property.regionIndex);
     this.AddTrafficDataToGroup(pg, property);
     this.SaveFreqBand(pg, property);
     pg.MaxSensitivity = property.MaxSensitivity;
     pg.ULMaxSensitivity = property.ULMaxSensitivity;
     if (pg.MaxSensitivity < pg.RxSensitivity)
     {
         maxSensitivity = pg.MaxSensitivity;
         pg.MaxSensitivity = pg.RxSensitivity;
         pg.RxSensitivity = maxSensitivity;
     }
     if (pg.ULMaxSensitivity < pg.ULTxSensitivity)
     {
         maxSensitivity = pg.ULMaxSensitivity;
         pg.ULMaxSensitivity = pg.ULTxSensitivity;
         pg.ULTxSensitivity = maxSensitivity;
     }
     pg.ChannelIndexDic = property.channelIndexDic;
 }
コード例 #4
0
        public virtual bool buildCellProperty(String tableName, GroupProperty groupProperty)
        {
            try
            {
                var request = new RestRequest(ResourcePath + "/build/cell/" + tableName, Method.POST);

                System.Web.Script.Serialization.JavaScriptSerializer serializer = new System.Web.Script.Serialization.JavaScriptSerializer();
                serializer.MaxJsonLength = int.MaxValue;

                string json = serializer.Serialize(groupProperty);
                request.AddParameter("application/json", json, ParameterType.RequestBody);

                var response = RestClient.ExecuteTaskAsync(request);
                try
                {
                    bool result = RestSharp.SimpleJson.DeserializeObject <bool>(response.Result.Content);
                    return(result);
                }
                catch (Exception)
                {
                    return(false);
                }
            }
            catch (Exception e)
            {
                throw new BcephalException("Unable to close table : " + tableName, e);
            }
        }
コード例 #5
0
        public override int GetHashCode()
        {
            int hash = 1;

            if (booking_ != null)
            {
                hash ^= Booking.GetHashCode();
            }
            if (GroupName.Length != 0)
            {
                hash ^= GroupName.GetHashCode();
            }
            if (GroupNumber.Length != 0)
            {
                hash ^= GroupNumber.GetHashCode();
            }
            if (GroupContactName.Length != 0)
            {
                hash ^= GroupContactName.GetHashCode();
            }
            if (GroupType != 0)
            {
                hash ^= GroupType.GetHashCode();
            }
            if (groupProperty_ != null)
            {
                hash ^= GroupProperty.GetHashCode();
            }
            hash ^= quantities_.GetHashCode();
            return(hash);
        }
コード例 #6
0
 protected void Page_Load(object sender, EventArgs e)
 {
     _groupProperty = BLL.GroupProperty.GetGroupProperty(Group.Id);
     if (!IsPostBack)
     {
         PopulateForm();
     }
 }
コード例 #7
0
 public GroupPropertyDTO(GroupProperty source)
     : base(source)
 {
     GroupPropertyID = source.GroupPropertyID;
     GroupID         = source.GroupID;
     OrganizationID  = source.OrganizationID;
     Name            = source.Name;
     Value           = source.Value;
 }
コード例 #8
0
 private void AddTrafficDataToGroup(LtePredictionGroup pg, GroupProperty property)
 {
     pg.TerminalValue = property.terminalIndexes;
     Terminal terminal = this.m_ITraffic.FindTerminalList(NetWorkType.LTE)[property.terminalIndexes];
     pg.TrafficTerminal = terminal;
     pg.ServiceValue = property.serviceIndexes;
     Service service = this.m_ITraffic.FindServiceList(NetWorkType.LTE)[property.serviceIndexes];
     pg.TrafficService = service;
     UnionPsService service2 = service as UnionPsService;
     LTEService service3 = service2.PSServiceDic[NetWorkType.LTE] as LTEService;
     pg.MobilityValue = property.mobIndexes;
     Mobility mobility = this.m_ITraffic.MobilityList[property.mobIndexes];
     pg.TrafficMobility = mobility;
 }
コード例 #9
0
    protected void btnSubmit_OnClick(object sender, EventArgs e)
    {
        RequiresAuthorizationOrManagedGroup(Authorizations.UpdateGroup, Group.Id);

        var groupProperty = new GroupProperty
        {
            GroupId                 = Group.Id,
            ImageId                 = Convert.ToInt32(ddlComputerImage.SelectedValue),
            ImageProfileId          = Convert.ToInt32(ddlComputerImage.SelectedValue) == -1 ? -1 : Convert.ToInt32(ddlImageProfile.SelectedValue),
            Description             = txtComputerDesc.Text,
            SiteId                  = Convert.ToInt32(ddlSite.SelectedValue),
            BuildingId              = Convert.ToInt32(ddlBuilding.SelectedValue),
            RoomId                  = Convert.ToInt32(ddlRoom.SelectedValue),
            CustomAttribute1        = txtCustom1.Text,
            CustomAttribute2        = txtCustom2.Text,
            CustomAttribute3        = txtCustom3.Text,
            CustomAttribute4        = txtCustom4.Text,
            CustomAttribute5        = txtCustom5.Text,
            ImageEnabled            = Convert.ToInt16(chkImage.Checked),
            ImageProfileEnabled     = Convert.ToInt16(chkProfile.Checked),
            DescriptionEnabled      = Convert.ToInt16(chkDescription.Checked),
            SiteEnabled             = Convert.ToInt16(chkSite.Checked),
            BuildingEnabled         = Convert.ToInt16(chkBuilding.Checked),
            RoomEnabled             = Convert.ToInt16(chkRoom.Checked),
            CustomAttribute1Enabled = Convert.ToInt16(chkCustom1.Checked),
            CustomAttribute2Enabled = Convert.ToInt16(chkCustom2.Checked),
            CustomAttribute3Enabled = Convert.ToInt16(chkCustom3.Checked),
            CustomAttribute4Enabled = Convert.ToInt16(chkCustom4.Checked),
            CustomAttribute5Enabled = Convert.ToInt16(chkCustom5.Checked),
            ProxyEnabledEnabled     = Convert.ToInt16(chkProxyReservation.Checked),
            BootFileEnabled         = Convert.ToInt16(chkBootFile.Checked),
            TftpServerEnabled       = Convert.ToInt16(chkTftp.Checked),
            ProxyEnabled            = Convert.ToInt16(chkProxyEnabled.Checked),
            TftpServer              = txtTftp.Text,
            BootFile                = ddlBootFile.Text
        };

        if (_groupProperty == null)
        {
            BLL.GroupProperty.AddGroupProperty(groupProperty);
            EndUserMessage = "Successfully Updated Group Properties";
        }
        else
        {
            groupProperty.Id = _groupProperty.Id;
            BLL.GroupProperty.UpdateGroupProperty(groupProperty);
            EndUserMessage = "Successfully Updated Group Properties";
        }
    }
コード例 #10
0
 public void MergeFrom(GroupBookingExt other)
 {
     if (other == null)
     {
         return;
     }
     if (other.booking_ != null)
     {
         if (booking_ == null)
         {
             booking_ = new global::HOLMS.Types.Booking.Groups.GroupBooking();
         }
         Booking.MergeFrom(other.Booking);
     }
     if (other.GroupName.Length != 0)
     {
         GroupName = other.GroupName;
     }
     if (other.GroupNumber.Length != 0)
     {
         GroupNumber = other.GroupNumber;
     }
     if (other.GroupContactName.Length != 0)
     {
         GroupContactName = other.GroupContactName;
     }
     if (other.GroupType != 0)
     {
         GroupType = other.GroupType;
     }
     if (other.groupProperty_ != null)
     {
         if (groupProperty_ == null)
         {
             groupProperty_ = new global::HOLMS.Types.TenancyConfig.Indicators.PropertyIndicator();
         }
         GroupProperty.MergeFrom(other.GroupProperty);
     }
     quantities_.Add(other.quantities_);
 }
コード例 #11
0
        public StackLitGUI()
        {
            _baseMaterialProperties = new GroupProperty(this, "_BaseMaterial", new BaseProperty[]
            {
                // JFFTODO: Find the proper condition, and proper way to display this.
                new Property(this, k_DoubleSidedNormalMode, "Normal mode", "This will modify the normal base on the selected mode. Mirror: Mirror the normal with vertex normal plane, Flip: Flip the normal.", false),
            });

            //
            EnableDetails          = new Property(this, k_EnableDetails, "Enable Details", "Enable Detail", true);
            EnableSSS              = new Property(this, k_EnableSubsurfaceScattering, "Enable Subsurface Scattering", "Enable Subsurface Scattering", true);
            EnableTransmission     = new Property(this, k_EnableTransmission, "Enable Transmission", "Enable Transmission", true);
            EnableCoat             = new Property(this, k_EnableCoat, "Enable Coat", "Enable coat layer with true vertical physically based BSDF mixing", true);
            EnableCoatNormalMap    = new Property(this, k_EnableCoatNormalMap, "Enable Coat Normal Map", "Enable separate top coat normal map", true);
            EnableAnisotropy       = new Property(this, k_EnableAnisotropy, "Enable Anisotropy", "Enable anisotropy, correct anisotropy for punctual light but very coarse approximated for reflection", true);
            EnableDualSpecularLobe = new Property(this, k_EnableDualSpecularLobe, "Enable Dual Specular Lobe", "Enable a second specular lobe, aim to simulate a mix of a narrow and a haze lobe that better match measured material", true);
            EnableIridescence      = new Property(this, k_EnableIridescence, "Enable Iridescence", "Enable physically based iridescence layer", true);

            EnableGeometricNormalFiltering = new Property(this, k_GeometricNormalFilteringEnabled, "Enable Geometric filtering", "Enable specular antialiasing", true);
            EnableTextureNormalFiltering   = new Property(this, k_TextureNormalFilteringEnabled, "Enable Texture filtering", "Require normal map to use _NA or _OSNA suffix for normal map name", true);

            // All material properties
            // All GroupPropery below need to define a
            // [HideInInspector] _XXXShow("_XXXShow", Float) = 0.0 parameter in the StackLit.shader to work
            _materialProperties = new GroupProperty(this, "_Material", new BaseProperty[]
            {
                new GroupProperty(this, "_MaterialFeatures", "Material Features", new BaseProperty[]
                {
                    EnableDetails,
                    EnableDualSpecularLobe,
                    EnableAnisotropy,
                    EnableCoat,
                    EnableCoatNormalMap,
                    EnableIridescence,
                    EnableSSS,
                    EnableTransmission
                }),

                new GroupProperty(this, "_Standard", "Standard", new BaseProperty[]
                {
                    new TextureProperty(this, k_BaseColorMap, k_BaseColor, "Base Color + Opacity", "Albedo (RGB) and Opacity (A)", true, false),
                    new TextureProperty(this, k_MetallicMap, k_Metallic, "Metallic", "Metallic", false, false),
                    new Property(this, k_DielectricIor, "DieletricIor", "IOR use for dielectric material (i.e non metallic material)", false),
                    new TextureProperty(this, k_SmoothnessAMap, k_SmoothnessA, "Smoothness", "Smoothness", false, false),
                    new TextureProperty(this, k_NormalMap, k_NormalScale, "Normal", "Normal Map", true, false, true),
                    new TextureProperty(this, k_AmbientOcclusionMap, k_AmbientOcclusion, "AmbientOcclusion", "AmbientOcclusion Map", false, false),
                }),

                new GroupProperty(this, "_Details", "Details", new BaseProperty[]
                {
                    new TextureProperty(this, k_DetailMaskMap, "", "Detail Mask Map", "Detail Mask Map", false, false),
                    new TextureProperty(this, k_DetailNormalMap, k_DetailNormalScale, "Detail Normal Map", "Detail Normal Map Scale", true, false, true),
                    new TextureProperty(this, k_DetailSmoothnessMap, k_DetailSmoothnessScale, "Detail Smoothness", "Detail Smoothness", true, false),
                }, _ => EnableDetails.BoolValue == true),

                new GroupProperty(this, "_DualSpecularLobe", "Dual Specular Lobe", new BaseProperty[]
                {
                    new TextureProperty(this, k_SmoothnessBMap, k_SmoothnessB, "Smoothness B", "Smoothness B", false, false),
                    new Property(this, k_LobeMix, "Lobe Mix", "Lobe Mix", false),
                }, _ => EnableDualSpecularLobe.BoolValue == true),

                new GroupProperty(this, "_Anisotropy", "Anisotropy", new BaseProperty[]
                {
                    new Property(this, k_Anisotropy, "Anisotropy", "Anisotropy of base layer", false),
                    // TODO: Tangent map and rotation
                }, _ => EnableAnisotropy.BoolValue == true),

                new GroupProperty(this, "_Coat", "Coat", new BaseProperty[]
                {
                    new TextureProperty(this, k_CoatSmoothnessMap, k_CoatSmoothness, "Coat smoothness", "Coat smoothness", false),
                    new TextureProperty(this, k_CoatNormalMap, k_CoatNormalScale, "Coat Normal Map", "Coat Normal Map", true, false, true, _ => EnableCoatNormalMap.BoolValue == true),
                    new Property(this, "_CoatIor", "Coat IOR", "Index of refraction", false),
                    new Property(this, "_CoatThickness", "Coat Thickness", "Coat thickness", false),
                    new Property(this, "_CoatExtinction", "Coat Absorption", "Coat absorption tint (the thicker the coat, the more that color is removed)", false),
                }, _ => EnableCoat.BoolValue == true),

                new GroupProperty(this, "_Iridescence", "Iridescence", new BaseProperty[]
                {
                    //just to test: to use the same EvalIridescence as lit, find a good mapping for the top IOR (over the iridescence dielectric film)
                    //when having iridescence:
                    //new Property(this, "_IridescenceIor", "TopIOR", "Index of refraction on top of iridescence layer", false),
                    new TextureProperty(this, k_IridescenceMaskMap, k_IridescenceMask, "Iridescence Mask", "Iridescence Mask", false),
                    new TextureProperty(this, k_IridescenceThicknessMap, k_IridescenceThickness, "Iridescence thickness (Remap to 0..3000nm)", "Iridescence thickness (Remap to 0..3000nm)", false),
                }, _ => EnableIridescence.BoolValue == true),

                new GroupProperty(this, "_SSS", "Sub-Surface Scattering", new BaseProperty[]
                {
                    new DiffusionProfileProperty(this, k_DiffusionProfile, "Diffusion Profile", "A profile determines the shape of the SSS/transmission filter.", false),
                    new TextureProperty(this, k_SubsurfaceMaskMap, k_SubsurfaceMask, "Subsurface mask map (R)", "Determines the strength of the subsurface scattering effect.", false, false),
                }, _ => EnableSSS.BoolValue == true),

                new GroupProperty(this, "_Transmission", "Transmission", new BaseProperty[]
                {
                    new DiffusionProfileProperty(this, k_DiffusionProfile, "Diffusion Profile", "A profile determines the shape of the SSS/transmission filter.", false, _ => EnableSSS.BoolValue == false),
                    new TextureProperty(this, k_ThicknessMap, k_Thickness, "Thickness", "If subsurface scattering is enabled, low values allow some light to be transmitted through the object.", false),
                }, _ => EnableTransmission.BoolValue == true),

                new GroupProperty(this, "_Emissive", "Emissive", new BaseProperty[]
                {
                    new TextureProperty(this, k_EmissiveColorMap, k_EmissiveColor, "Emissive Color", "Emissive", true, false),
                    new Property(this, k_AlbedoAffectEmissive, "Albedo Affect Emissive", "Specifies whether or not the emissive color is multiplied by the albedo.", false),
                }),

                new GroupProperty(this, "_SpecularAntiAliasing", "Specular Anti-Aliasing", new BaseProperty[]
                {
                    EnableTextureNormalFiltering,
                    EnableGeometricNormalFiltering,
                    new Property(this, "_SpecularAntiAliasingThreshold", "Threshold", "Threshold", false, _ => (EnableGeometricNormalFiltering.BoolValue || EnableTextureNormalFiltering.BoolValue) == true),
                    new Property(this, "_SpecularAntiAliasingScreenSpaceVariance", "Screen Space Variance", "Screen Space Variance (should be less than 0.25)", false, _ => EnableGeometricNormalFiltering.BoolValue == true),
                }),

                new GroupProperty(this, "_Debug", "Debug", new BaseProperty[]
                {
                    new Property(this, "_VlayerRecomputePerLight", "Vlayer Recompute Per Light", "", false),
                    new Property(this, "_VlayerUseRefractedAnglesForBase", "Vlayer Use Refracted Angles For Base", "", false),
                    new Property(this, "_DebugEnable", "Debug Enable", "Switch to a debug version of the shader", false),
                    new Property(this, "_DebugEnvLobeMask", "DebugEnvLobeMask", "xyz is Environments Lobe 0 1 2 Enable, w is Enable VLayering", false),
                    new Property(this, "_DebugLobeMask", "DebugLobeMask", "xyz is Analytical Lobe 0 1 2 Enable", false),
                    new Property(this, "_DebugAniso", "DebugAniso", "x is Hack Enable, y is factor", false),
                }),
            });
        }
コード例 #12
0
        public StackLitGUI()
        {
            _baseMaterialProperties = new GroupProperty(this, "_BaseMaterial", new BaseProperty[]
            {
                // JFFTODO: Find the proper condition, and proper way to display this.
                new Property(this, k_DoubleSidedNormalMode, "Normal mode", "This will modify the normal base on the selected mode. Mirror: Mirror the normal with vertex normal plane, Flip: Flip the normal.", false),
            });

            //
            EnableSSS              = new Property(this, k_EnableSubsurfaceScattering, "Enable Subsurface Scattering", "Enable Subsurface Scattering", true);
            EnableTransmission     = new Property(this, k_EnableTransmission, "Enable Transmission", "Enable Transmission", true);
            EnableCoat             = new Property(this, k_EnableCoat, "Enable Coat", "Enable coat layer with true vertical physically based BSDF mixing", true);
            EnableAnisotropy       = new Property(this, k_EnableAnisotropy, "Enable Anisotropy", "Enable anisotropy, correct anisotropy for punctual light but very coarse approximated for reflection", true);
            EnableDualSpecularLobe = new Property(this, k_EnableDualSpecularLobe, "Enable Dual Specular Lobe", "Enable a second specular lobe, aim to simulate a mix of a narrow and a haze lobe that better match measured material", true);
            EnableIridescence      = new Property(this, k_EnableIridescence, "Enable Iridescence", "Enable physically based iridescence layer", true);

            // All material properties
            _materialProperties = new GroupProperty(this, "_Material", new BaseProperty[]
            {
                new GroupProperty(this, "_MaterialFeatures", "Material Features", new BaseProperty[]
                {
                    EnableDualSpecularLobe,
                    EnableAnisotropy,
                    EnableCoat,
                    EnableIridescence,
                    EnableSSS,
                    EnableTransmission
                }),

                new GroupProperty(this, "_Standard", "Standard", new BaseProperty[]
                {
                    new TextureProperty(this, k_BaseColorMap, k_BaseColor, "Base Color + Opacity", "Albedo (RGB) and Opacity (A)", true, false),
                    new TextureProperty(this, k_MetallicMap, k_Metallic, "Metallic", "Metallic", false, false),
                    new Property(this, k_DielectricIor, "DieletricIor", "IOR use for dielectric material (i.e non metallic material)", false),
                    new TextureProperty(this, k_SmoothnessAMap, k_SmoothnessA, "Smoothness", "Smoothness", false, false),
                    new TextureProperty(this, k_NormalMap, k_NormalScale, "Normal", "Normal Map", false, false, true),
                    new TextureProperty(this, k_AmbientOcclusionMap, k_AmbientOcclusion, "AmbientOcclusion", "AmbientOcclusion Map", false, false),
                }),

                new GroupProperty(this, "_DualSpecularLobe", "Dual Specular Lobe", new BaseProperty[]
                {
                    new TextureProperty(this, k_SmoothnessBMap, k_SmoothnessB, "Smoothness B", "Smoothness B", false, false),
                    new Property(this, k_LobeMix, "Lobe Mix", "Lobe Mix", false),
                }, _ => EnableDualSpecularLobe.BoolValue == true),

                new GroupProperty(this, "_Anisotropy", "Anisotropy", new BaseProperty[]
                {
                    new Property(this, k_Anisotropy, "Anisotropy", "Anisotropy of base layer", false),
                    // TODO: Tangent map and rotation
                }, _ => EnableAnisotropy.BoolValue == true),

                new GroupProperty(this, "_Coat", "Coat", new BaseProperty[]
                {
                    new TextureProperty(this, k_CoatSmoothnessMap, k_CoatSmoothness, "Coat smoothness", "Coat smoothness", false),
                    new Property(this, "_CoatIor", "Coat IOR", "Index of refraction", false),
                    new Property(this, "_CoatThickness", "Coat Thickness", "Coat thickness", false),
                    new Property(this, "_CoatExtinction", "Coat Absorption", "Coat absorption tint (the thicker the coat, the more that color is removed)", false),
                }, _ => EnableCoat.BoolValue == true),

                new GroupProperty(this, "_Iridescence", "Iridescence", new BaseProperty[]
                {
                    new Property(this, "_IridescenceIor", "IOR", "Index of refraction of iridescence layer", false),
                    new Property(this, "_IridescenceThickness", "Thickness", "Iridescence thickness (Remap to 0..3000nm)", false),
                }, _ => EnableIridescence.BoolValue == true),

                new GroupProperty(this, "_SSS", "Sub-Surface Scattering", new BaseProperty[]
                {
                    new DiffusionProfileProperty(this, k_DiffusionProfile, "Diffusion Profile", "A profile determines the shape of the SSS/transmission filter.", false),
                    new TextureProperty(this, k_SubsurfaceMaskMap, k_SubsurfaceMask, "Subsurface mask map (R)", "Determines the strength of the subsurface scattering effect.", false, false),
                }, _ => EnableSSS.BoolValue == true),

                new GroupProperty(this, "_Transmission", "Transmission", new BaseProperty[]
                {
                    new DiffusionProfileProperty(this, k_DiffusionProfile, "Diffusion Profile", "A profile determines the shape of the SSS/transmission filter.", false, _ => EnableSSS.BoolValue == false),
                    new TextureProperty(this, k_ThicknessMap, k_Thickness, "Thickness", "If subsurface scattering is enabled, low values allow some light to be transmitted through the object.", false),
                }, _ => EnableTransmission.BoolValue == true),

                new GroupProperty(this, "_Emissive", "Emissive", new BaseProperty[]
                {
                    new TextureProperty(this, k_EmissiveColorMap, k_EmissiveColor, "Emissive Color", "Emissive", true, false),
                    new Property(this, k_EmissiveIntensity, "Emissive Intensity", "Emissive", false),
                    new Property(this, k_AlbedoAffectEmissive, "Albedo Affect Emissive", "Specifies whether or not the emissive color is multiplied by the albedo.", false),
                }),

                new GroupProperty(this, "_Debug", "Debug", new BaseProperty[]
                {
                    new Property(this, "_DebugEnable", "Debug Enable", "Switch to a debug version of the shader", false),
                    new Property(this, "_DebugLobeMask", "DebugLobeMask", "xyz is Lobe 0 1 2 Enable, w is Enable VLayering", false),
                    new Property(this, "_DebugAniso", "DebugAniso", "x is Hack Enable, y is factor", false),
                }),
            });
        }
コード例 #13
0
 private void SaveFreqBand(LtePredictionGroup pg, GroupProperty property)
 {
     pg.FreqBandIdList.Clear();
     pg.FreqBandIdList.AddRange(property.freqBandIndexes);
     pg.ChannelIndexDic = property.channelIndexDic;
 }
コード例 #14
0
ファイル: Service.cs プロジェクト: schifflee/bcephal2
 public virtual bool buildCellProperty(String tableName, GroupProperty groupProperty)
 {
     return(true);
 }
コード例 #15
0
 public void UpdateApplicationGroup(IdentityDescriptor groupDescriptor, GroupProperty groupProperty, string newValue)
 {
     throw new NotImplementedException();
 }
コード例 #16
0
 get => (GroupObject)GetValue(GroupProperty); set => SetValue(GroupProperty, value);
コード例 #17
0
 set => SetValue(GroupProperty, value);
コード例 #18
0
        public StackLitGUI()
        {
            _baseMaterialProperties = new GroupProperty(this, "_BaseMaterial", new BaseProperty[]
            {
                // JFFTODO: Find the proper condition, and proper way to display this.
                new Property(this, k_DoubleSidedNormalMode, "Normal mode", "This will modify the normal base on the selected mode. Mirror: Mirror the normal with vertex normal plane, Flip: Flip the normal.", false),
            });

            _materialProperties = new GroupProperty(this, "_Material", new BaseProperty[]
            {
                new GroupProperty(this, "_Standard", "Standard", new BaseProperty[]
                {
                    new TextureProperty(this, k_BaseColorMap, k_BaseColor, "Base Color + Opacity", "Albedo (RGB) and Opacity (A)", true, false),
                    new TextureProperty(this, k_MetallicMap, k_Metallic, "Metallic", "Metallic", false, false),
                    new TextureProperty(this, k_Smoothness1Map, k_Smoothness1, "Smoothness", "Smoothness", false, false),
                    // TODO: Special case for normal maps.
                    new TextureProperty(this, k_NormalMap, k_NormalScale, "Normal", "Normal Map", false, false, true),

                    //new TextureProperty(this, k_BaseColorMap, k_BaseColor, "Dielectric IoR", "Index of Refraction for Dielectric", false),

                    new TextureProperty(this, k_AmbientOcclusionMap, k_AmbientOcclusion, "AmbientOcclusion", "AmbientOcclusion Map", false, false),
                }),

                new GroupProperty(this, "_Emissive", "Emissive", new BaseProperty[]
                {
                    new TextureProperty(this, k_EmissiveColorMap, k_EmissiveColor, "Emissive Color", "Emissive", true, false),
                    new Property(this, k_EmissiveIntensity, "Emissive Intensity", "Emissive", false),
                    new Property(this, k_AlbedoAffectEmissive, "Albedo Affect Emissive", "Specifies whether or not the emissive color is multiplied by the albedo.", false),
                }),

                new GroupProperty(this, "_Coat", "Coat", new BaseProperty[]
                {
                    new Property(this, "_CoatEnable", "Coat Enable", "Enable coat layer with true vertical physically based BSDF mixing", false),
                    new Property(this, "_CoatSmoothness", "Coat Smoothness", "Top layer smoothness", false),
                    new Property(this, "_CoatIor", "Coat IOR", "Index of refraction", false),
                    new Property(this, "_CoatThickness", "Coat Thickness", "Coat thickness", false),
                    new Property(this, "_CoatExtinction", "Coat Absorption", "Coat absorption tint (the thicker the coat, the more that color is removed)", false),
                }),

                new GroupProperty(this, "_SSS", "Sub-Surface Scattering", new BaseProperty[]
                {
                    new DiffusionProfileProperty(this, k_DiffusionProfile, "Diffusion Profile", "A profile determines the shape of the SSS/transmission filter.", false),
                    new TextureProperty(this, k_SubsurfaceMaskMap, k_SubsurfaceMask, "Subsurface mask map (R)", "Determines the strength of the subsurface scattering effect.", false, false),
                } /*, _ => _materialId == MaterialId.SubSurfaceScattering*/),

                new GroupProperty(this, "_Lobe2", "Second Specular Lobe", new BaseProperty[]
                {
                    new TextureProperty(this, k_Smoothness2Map, k_Smoothness2, "Smoothness2", "Smoothness2", false, false),
                    new Property(this, k_LobeMix, "Lobe Mix", "Lobe Mix", false),
                }),

                new GroupProperty(this, "_Anisotropy", "Anisotropy", new BaseProperty[]
                {
                    new Property(this, k_Anisotropy, "Anisotropy", "Anisotropy of base layer", false),
                }),

                new GroupProperty(this, "_Transmission", "Transmission", new BaseProperty[]
                {
                    new DiffusionProfileProperty(this, k_DiffusionProfile, "Diffusion Profile", "A profile determines the shape of the SSS/transmission filter.", false),
                    new TextureProperty(this, k_ThicknessMap, k_Thickness, "Thickness", "If subsurface scattering is enabled, low values allow some light to be transmitted through the object.", false),
                }),

                //new GroupProperty(this, "_Iridescence", "Iridescence", new BaseProperty[]
                //{
                //    new TextureProperty(this, k_BaseColorMap, k_BaseColor, "Index of Refraction", "Index of Refraction for Iridescence", false),
                //    new TextureProperty(this, k_BaseColorMap, k_BaseColor, "Thickness", "Thickness", false),
                //}),

                //new GroupProperty(this, "_Glint", "Glint", new BaseProperty[]
                //{
                //    new TextureProperty(this, k_BaseColorMap, k_BaseColor, "Density", "Density:", false),
                //    new TextureProperty(this, k_BaseColorMap, k_BaseColor, "Tint", "Tint", false),
                //}),
            });
        }