void OnMouseOver() { if (gridManager.gameStatusString == "stop") { if (Input.GetMouseButtonDown(0)) { if (!gridManager.gridStartField) { rend.material.color = Color.green; gridManager.gridStartField = true; neighbours = gridManager.getNeighbours(this.name); gridManager.gridStartNode = gridManager.getGameObjectFromNode(this.name); GameObject empty = new GameObject("NoTurretBuilt"); empty.transform.parent = this.transform; turret = empty; } else { if (gridManager.gridMaxEndFields != gridManager.gridCountOfEndFields) { rend.material.color = Color.red; gridManager.gridCountOfEndFields = 1; neighbours = gridManager.getNeighbours(this.name); gridManager.AddEndNodesToList(gridManager.getGameObjectFromNode(this.name)); GameObject empty = new GameObject("NoTurretBuilt"); empty.transform.parent = this.transform; turret = empty; } else { Debug.Log("Maximum of End Fields is arrive"); } } } if (Input.GetMouseButtonDown(1)) { if (rend.material.color == hoverColor || rend.material.color == startColor) { rend.material.color = Color.black; gridManager.AddNodeToPath(gridManager.getGameObjectFromNode(this.name)); neighbours = gridManager.getNeighbours(this.name); GameObject empty = new GameObject("NoTurretBuilt"); GameObject middlePoint = GameObject.CreatePrimitive(PrimitiveType.Cube); middlePoint.transform.position = this.transform.position; middlePoint.gameObject.layer = 9; middlePoint.transform.localScale = new Vector3(0.25f, 0.5f, 0.25f); empty.transform.parent = this.transform; middlePoint.transform.parent = this.transform; turret = empty; } else { rend.material.color = startColor; gridManager.DeleteNodeFromPath(gridManager.getGameObjectFromNode(this.name)); neighbours = null; GameObject empty = this.transform.GetChild(0).gameObject; Destroy(empty); turret = null; } } } else { if (Input.GetMouseButtonDown(0)) { if (turret != null) { ActiveVisibleRange(turret.name); return; } if (EventSystem.current.IsPointerOverGameObject()) { return; } if (!builtManager.CanBuild) { return; } //DeactiveVisibleRange("LandTurret(Clone)"); //DeactiveVisibleRange("AirTurret(Clone)"); //DeactiveVisibleRange("CombiTurret(Clone)"); builtManager.BuildTurretOn(this); } if (Input.GetMouseButtonDown(1)) { stateManager.ShowBalancingOfTurret(turret); stateManager.SetInsideBalancePanels("turret"); } } }