コード例 #1
0
ファイル: Slot.cs プロジェクト: 0911jgodwin/Zombie-Apoc
    public void OnItemClicked()
    {
        GameObject.Find("GameManager").GetComponent <GameManager>().uiSelection = gameObject.name;

        if (gameObject.name == gunTurret.name || gameObject.name == missileTurret.name)
        {
            if (!gridManager.PointsActive())
            {
                gridManager.ActivatePoints();
                if (gridManager.WallsActive())
                {
                    gridManager.DeactivateWalls();
                }
            }
            else
            {
                gridManager.DeactivatePoints();
            }
        }

        if (gameObject.name == wall.name)
        {
            if (!gridManager.WallsActive())
            {
                gridManager.ActivateWalls();
                if (gridManager.PointsActive())
                {
                    gridManager.DeactivatePoints();
                }
            }
            else
            {
                gridManager.DeactivateWalls();
            }
        }

        lastSelected = gameObject.name;
    }