void ShowPlayerInfo(int index, NUserInfo info, NGroupInfo groupInfo) { if (index >= 4) { return; } userCells[index].nameLabel.text = info.name; userCells[index].levelLabel.text = string.Format("Lv.{0}", GlobalFunction.CalculatePlayerLevel(info.contribution) ); userCells[index].interestLabel.text = string.Format("分配比例:{0}%", GlobalFunction.CalculateInterest(info.contribution, groupInfo.totalContribution, groupInfo.userList.Count) * 100 ); }
public double GetPlayerInterest() { return(GlobalFunction.CalculateInterest(personContribution, totalContribution, GetManorPersonNumber())); }