// Token: 0x06000C13 RID: 3091 RVA: 0x00035D88 File Offset: 0x00033F88 public override void OnDeserialize(NetworkReader reader, bool initialState) { if (initialState) { this.netTarget = GeneratedNetworkCode._ReadHurtBoxReference_None(reader); return; } int num = (int)reader.ReadPackedUInt32(); if ((num & 1) != 0) { this.OnSyncTarget(GeneratedNetworkCode._ReadHurtBoxReference_None(reader)); } }
// Token: 0x06001E77 RID: 7799 RVA: 0x0008FD40 File Offset: 0x0008DF40 public override void Deserialize(NetworkReader reader) { this.sendTime = reader.ReadDouble(); this.prefabIndex = (byte)reader.ReadPackedUInt32(); this.position = reader.ReadVector3(); this.rotation = reader.ReadQuaternion(); this.owner = reader.ReadGameObject(); this.target = GeneratedNetworkCode._ReadHurtBoxReference_None(reader); this.damage = reader.ReadSingle(); this.force = reader.ReadSingle(); this.crit = reader.ReadBoolean(); this.predictionId = (ushort)reader.ReadPackedUInt32(); this.damageColorIndex = (DamageColorIndex)reader.ReadInt32(); this.speedOverride = reader.ReadSingle(); this.fuseOverride = reader.ReadSingle(); }