コード例 #1
0
ファイル: GemToggleGroup.cs プロジェクト: dulb640/angrygoats
        /**
         * Will run everytime toggle in group is clicked.
         */
        public void NotifyToggleClick(GemToggle toggle)
        {
            if (ActiveToggles ().Count () == 1) {
                for (var i = 0; i < m_Toggles.Count; i++) {
                    if (m_Toggles [i].isOn) {
                        gm.SetGemOne (m_Toggles [i].AssociatedGem);
                        gm.SetGemTwo (m_Toggles [i].AssociatedGem);
                    }
                }
            }
            if (!toggle.isOn) {

                if (gm.GetGemOne () == toggle.AssociatedGem)
                    gm.ClearGemOne ();
                else if (gm.GetGemTwo () == toggle.AssociatedGem)
                    gm.ClearGemTwo ();
            }
            Debug.Log ("***********************");
            Debug.Log (gm.GetGemOne ().ToString ());
            Debug.Log (gm.GetGemTwo ().ToString ());
        }
コード例 #2
0
ファイル: GemToggleGroup.cs プロジェクト: dulb640/angrygoats
        /**
         * Called whenever a toggle is turned on. Will determine which
         * toggles get turned off
         */
        public void NotifyToggleOn(GemToggle toggle)
        {
            //will disable all toggles expcept current toggle and last selected toggle
            for (var i = 0; i < m_Toggles.Count; i++) {

                if (m_Toggles [i] == toggle || m_Toggles [i].LastGemSelected) {
                    continue;
                }

                m_Toggles [i].isOn = false;

            }

            //Will change booleans associated with toggles to match current game state
            for (var i = 0; i < m_Toggles.Count; i++) {
                if (m_Toggles [i].LastGemSelected) {
                    gm.SetGemTwo (m_Toggles [i].AssociatedGem);
                    m_Toggles [i].LastGemSelected = false;
                }

                if (m_Toggles [i] == toggle) {
                    gm.SetGemOne (m_Toggles [i].AssociatedGem);
                    m_Toggles [i].LastGemSelected = true;
                }

            }
        }
コード例 #3
0
ファイル: GemToggleGroup.cs プロジェクト: dulb640/angrygoats
 /**
  * Removes toggle from group
  */
 public void UnregisterToggle(GemToggle toggle)
 {
     if (m_Toggles.Contains (toggle))
         m_Toggles.Remove (toggle);
 }
コード例 #4
0
ファイル: GemToggleGroup.cs プロジェクト: dulb640/angrygoats
        /**
         * Adds toggle to group
         */
        public void RegisterToggle(GemToggle toggle)
        {
            //following line used for testing
            //gm.LockAllGems ();

            // Will set  up gem system if hasnt been used before
            gm.CheckFirstGame ();

            //will unlock the default gems
            gm.UnlockGem (GemOneDefault);
            gm.UnlockGem (GemTwoDefault);

            if (PlayerPrefs.GetInt ("SpiderLevelScene") > 0) {
                gm.UnlockGem (Gem.Blue);
            }

            if (PlayerPrefs.GetInt ("HeightsLevelScene") > 0) {
                gm.UnlockGem (Gem.Turquoise);
            }

            if (PlayerPrefs.GetInt ("DarknessLevelScene") > 0) {
                gm.UnlockGem (Gem.Yellow);
            }

            if (PlayerPrefs.GetInt ("SpiderLevelScene") > 500 &&
                PlayerPrefs.GetInt ("HeightsLevelScene") > 500 &&
                PlayerPrefs.GetInt ("DarknessLevelScene") > 500) {
                gm.UnlockGem (Gem.Purple);
            }

            //will register the default selection to gem manager
            gm.SetDefaultSelection (GemOneDefault, GemTwoDefault);

            Debug.Log (gm.GetDefaultGemOne ().ToString () + "  default gem 1");
            Debug.Log (gm.GetDefaultGemTwo ().ToString () + "  default gem 2");

            toggle.isOn = false;
            toggle.LastGemSelected = false;

            //Will set gem toggle state for default gems
            if (toggle.AssociatedGem == gm.GetDefaultGemOne ()) {
                toggle.isOn = true;
                toggle.LastGemSelected = false;
            } else if (toggle.AssociatedGem == gm.GetDefaultGemTwo ()) {
                toggle.isOn = true;
                toggle.LastGemSelected = true;
            }

            if (!m_Toggles.Contains (toggle))
                m_Toggles.Add (toggle);
        }