public void TestGameOptionsIfEnemyCanBeAddedToList() { GameOption GameOption = new GameOption(); Enemy enemy = new Enemy("Slime", 5, 1); GameOption.Enemies.Clear(); GameOption.addEnemy(enemy); Enemy enemy1 = GameOption.Enemies[0]; Assert.AreEqual(enemy1, enemy); }
public void TestGameOptionsAddEnemyCanFail() { GameOption GameOptions = new GameOption(); GameOptions.addEnemy(null); }