// Use this for initialization void Start() { gameManager = GameObject.Find("GameManager").GetComponent<GameManager>(); previousOrbs = gameManager.getTotalOrbs() - gameManager.getCollectedOrbs(); collectedOrbTxt.text = gameManager.getCollectedOrbs().ToString(); enemiesDefeatedTxt.text = gameManager.getEnemiesDefeated().ToString(); amntOfJumpsTxt.text = gameManager.getCurrentJumps().ToString(); distanceTxt.text = gameManager.getCurrentDistance().ToString() + " m"; comboTxt.text = gameManager.getCurrentHighestCombo().ToString() + " x"; scoreTxt.text = "GAME OVER! YOU SCORED " + gameManager.getCurrentScore().ToString() + " POINTS"; highTxt.text = "CURRENT HIGHSCORE: " + gameManager.GetHighscore(); totalOrbTxt.text = previousOrbs.ToString(); thumbnail.sprite = Sprite.Create(gameManager.EveryplayThumbnail(), new Rect(0, 0, gameManager.EveryplayThumbnail().width, gameManager.EveryplayThumbnail().height), new Vector2(0.5f, 0.5f)); }