public void Show(GameAnswerValidationResponse error) { base.Show(); switch (error) { case GameAnswerValidationResponse.None: Hide(); break; case GameAnswerValidationResponse.MatchesPrompt: Label.text = Strings.AnswerMatchesPrompt; break; case GameAnswerValidationResponse.AlreadyExists: Label.text = Strings.AnswerMatchesExisting; break; case GameAnswerValidationResponse.Empty: Label.text = Strings.AnswerEmpty; break; default: break; } }
public void SendAnswerValidation(GameAnswerValidationResponse error) { var message = new ServerMessage.Game.SendAnswerValidation(error); Socket.Send(message.AsJson()); }
public SendAnswerValidation(GameAnswerValidationResponse response) { Response = response; }