private void selectPlace(Place p) { selectNothing(); //Clean if (p.building) //If there is a Building on the Place, select this instead ! (TODO) { selectBuilding(p.building); } else { p.SetGlowMaterial(); selectionState = SelectionState.PlaceSelected; selectedPlace = p; if (p.TestForBuilding()) { guiControll.ActivateBuildPanel(p); } } }