/// <summary> /// Hauptmethode des Spiels /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void Play(object sender, EventArgs e) { FrameUtil.GetFrames(); _ship.Refresh(); if (HandleUserInput()) { _ship.Shoot(); } _invaders.Move(); GameOver(); }
/// <summary> /// Setzt die Frames der Form /// </summary> private void SetFrames() { _container.Text = Resources.Titel + " " + FrameUtil.GetFrames(); }