コード例 #1
0
ファイル: FloorItem.cs プロジェクト: faresali/co-pserver
 public FloorItem(bool Create)
 {
     if (Create)
     {
         Buffer = new byte[24 + 8];
         WriteUInt16(24, 0, Buffer);
         WriteUInt16(1101, 2, Buffer);
         Value = 0;
         ValueType = FloorValueType.Item;
     }
 }
コード例 #2
0
 public FloorItem(bool Create)
 {
     if (Create)
     {
         Buffer = new byte[24 + 8];
         WriteUInt16(24, 0, Buffer);
         WriteUInt16(1101, 2, Buffer);
         Value = 0;
         ValueType = FloorValueType.Item;
         Type = Network.GamePackets.FloorItem.Drop;
     }
 }