public RoundController(int numRounds, int numLevels, FG fg) { this.numRounds = numRounds; this.numLevels = numLevels; this.fg = fg; result = new TotalCorrectPair[numRounds, numLevels]; for (int i = 0; i < numRounds; i++) { for (int j = 0; j < numLevels; j++) { result[i, j] = new TotalCorrectPair(); } } }