public void SetPos(float PosX, float PosY) { if (m_imgBoard != null) { m_imgBoard.SetPos(PosX, PosY); } if (m_imgIcon != null) { m_imgIcon.SetPos(PosX, PosY); } if (m_btnAdd != null) { m_btnAdd.SetPos(PosX - m_imgBoard.GetTextureSizeX(), PosY); } if (m_txtNum != null) { m_txtNum.SetPos(PosX - m_imgBoard.GetTextureSizeX() / 2, PosY); } }