private static float GetMinimumDistance(Examples.Entity targetEntity, Examples.Entity entity) { var a = targetEntity.MinimumHearableDistance; var b = entity.MinimumHearableDistance; return(Mathf.Min(a, b)); }
protected override float CalculateCost(GOAPAgent agent, Examples.Entity entity) { // This is for people at the discord servers I go to who never join the voice channel I'm at, not even for // a small chitchat, THERE IS NO COST PEOPLE, SEE? return(0); }
public TalkToAction(Examples.Entity targetEntity) { nearPrecondition = NearEntityPreconditionWrapper.CreateWrapper <NearEntityPreconditionWrapper>(); }