void DrawEvents(string key, string text, List <EventDelegate> list, bool minimalistic) { if (!NGUIEditorTools.DrawHeader(text, key, false, minimalistic)) { return; } NGUIEditorTools.BeginContents(); EventDelegateEditor.Field(mTrigger, list, null, null, minimalistic); NGUIEditorTools.EndContents(); }
/// <summary> /// Draw a list of fields for the specified list of delegates. /// </summary> static public void DrawEvents(string text, Object undoObject, List <EventDelegate> list, string noTarget, string notValid) { if (!NGUIEditorTools.DrawHeader(text)) { return; } NGUIEditorTools.BeginContents(); EventDelegateEditor.Field(undoObject, list, notValid, notValid); NGUIEditorTools.EndContents(); }
public void DrawEvents() { EventListener script = (EventListener)target; if (NGUIEditorTools.DrawHeader("Events")) { NGUIEditorTools.BeginContents(); script.clearAfterExecuting = EditorGUILayout.ToggleLeft(" Clear After Executing", script.clearAfterExecuting); EditorGUILayout.Space(); EventDelegateEditor.Field(script.gameObject, script.events); NGUIEditorTools.EndContents(); } }
public override void OnInspectorGUI() { DrawDefaultInspector(); Trigger trigger = target as Trigger; GUILayout.BeginVertical(GUI.skin.box); GUILayout.Label("OnEnter"); EventDelegateEditor.Field(trigger as Object, trigger.onEnter, "", ""); GUILayout.EndVertical(); GUILayout.BeginVertical(GUI.skin.box); GUILayout.Label("OnExit"); EventDelegateEditor.Field(trigger as Object, trigger.onExit, "", ""); GUILayout.EndVertical(); }
public static void DrawEvents(string name, List <EventDelegate> evts, Object undoObject) { if (!CaomaoEditorTools.DrawHead(name, name)) { return; } CaomaoEditorTools.BeginContents(); GUILayout.BeginHorizontal(); GUILayout.BeginVertical(); EventDelegateEditor.Field(evts, undoObject); GUILayout.EndVertical(); GUILayout.EndHorizontal(); CaomaoEditorTools.EndContents(); }
/// <summary> /// Draw a list of fields for the specified list of delegates. /// </summary> static public void DrawActions(string text, string key, Object undoObject, ref float distance, List <EventDelegate> list, string noTarget, string notValid) { if (!UIEditorTools.DrawHeader(text, key)) { return; } UIEditorTools.BeginContents(); GUILayout.Space(5); distance = EditorGUILayout.FloatField("Trigger Dist", distance); GUILayout.Space(5); EventDelegateEditor.Field(undoObject, list, notValid, notValid); GUILayout.Space(5); UIEditorTools.EndContents(); }
/// <summary> /// Draw a list of fields for the specified list of delegates. /// </summary> static public void DrawActions(string text, string key, Object undoObject, ref Collider collider, List <EventDelegate> list, string noTarget, string notValid) { if (!UIEditorTools.DrawHeader(text, key)) { return; } UIEditorTools.BeginContents(); GUILayout.Space(5); collider = EditorGUILayout.ObjectField("Trigger Rgn", collider, typeof(Collider), true) as Collider; GUILayout.Space(5); EventDelegateEditor.Field(undoObject, list, notValid, notValid); GUILayout.Space(5); UIEditorTools.EndContents(); }
/// <summary> /// 绘制委托事件 /// </summary> static public void DrawEvents(string text, Object undoObject, List <EventDelegate> list, string noTarget, string notValid) { if (!CustomUITweenEditorTools.DrawHeader(text, text, false)) { return; } CustomUITweenEditorTools.BeginContents(); GUILayout.BeginHorizontal(); GUILayout.BeginVertical(); EventDelegateEditor.Field(undoObject, list, notValid, notValid); GUILayout.EndVertical(); GUILayout.EndHorizontal(); CustomUITweenEditorTools.EndContents(); }
/// <summary> /// Draw a list of fields for the specified list of delegates. /// </summary> static public void DrawEvents(string text, Object undoObject, List <EventDelegate> list, string noTarget, string notValid, bool minimalistic) { if (!NGUIEditorTools.DrawHeader(text, text, false, minimalistic)) { return; } if (!minimalistic) { NGUIEditorTools.BeginContents(minimalistic); GUILayout.BeginHorizontal(); GUILayout.BeginVertical(); EventDelegateEditor.Field(undoObject, list, notValid, notValid, minimalistic); GUILayout.EndVertical(); GUILayout.EndHorizontal(); NGUIEditorTools.EndContents(); } else { EventDelegateEditor.Field(undoObject, list, notValid, notValid, minimalistic); } }
// ========================================================================== // /* public - [Do] Function * 외부 객체가 호출 */ /* public - [Event] Function * 프랜드 객체가 호출 */ // ========================================================================== // /* protected - [abstract & virtual] */ /* protected - [Event] Function * 자식 객체가 호출 */ /* protected - Override & Unity API */ public override void OnInspectorGUI() { //base.OnInspectorGUI(); _pTarget = target as CUIButtonMultiToggle; _pAtlas = _pTarget.GetComponent <UISprite>().atlas; if (_pTarget.listEvent == null) { _pTarget.listEvent = new List <CUIButtonMultiToggle.SButtonToggle>(); } _iOriginStateCount = _pTarget.listEvent.Count; _iOriginStateCount = EditorGUILayout.IntField("상태 개수", _iOriginStateCount); if (_pTarget.listEvent == null) { _pTarget.listEvent = new List <CUIButtonMultiToggle.SButtonToggle>(); } if (_pAtlas == null) { Debug.LogWarning("UI Sprite의 Atlas가 세팅되지 않았습니다..", _pTarget); return; } if (_iOriginStateCount != _pTarget.listEvent.Count) { if (_iOriginStateCount < _pTarget.listEvent.Count) { int iLoopCount = _pTarget.listEvent.Count - _iOriginStateCount; try { for (int i = 0; i < iLoopCount; i++) { _pTarget.listEvent.Remove(_pTarget.listEvent[i]); } } catch (System.Exception e) { Debug.LogWarning(e); } } else { int iLoopCount = _iOriginStateCount - _pTarget.listEvent.Count; for (int i = 0; i < iLoopCount; i++) { _pTarget.listEvent.Add(new CUIButtonMultiToggle.SButtonToggle()); } } } if (_iOriginStateCount != 0) { _pTarget.iDefaultState = EditorGUILayout.IntField(string.Format("기본 상태 1 ~ {0}", _pTarget.listEvent.Count), _pTarget.iDefaultState); } if (_pTarget.iDefaultState > _pTarget.listEvent.Count || _pTarget.iDefaultState <= 0) { Debug.LogError("상태개수 범위안의 숫자를 선택해 주십시오."); } _pTarget._eButtonToggleOption = (CUIButtonMultiToggle.EButtonToggleOption)EditorGUILayout.EnumPopup("옵션선택", _pTarget._eButtonToggleOption); for (int i = 0; i < _pTarget.listEvent.Count; i++) { CUIButtonMultiToggle.SButtonToggle sToggle = _pTarget.listEvent[i]; //NGUIEditorTools.DrawEvents("On StateChange", _pTarget, sToggle.listEvent, false); if (NGUIEditorTools.DrawHeader(string.Format("OnChangeState_{0}", i + 1)) == false) { continue; } if (_pTarget.listEvent[i].listEvent == null) { _pTarget.listEvent[i].listEvent = new List <EventDelegate>(); } EventDelegateEditor.Field(_pTarget, _pTarget.listEvent[i].listEvent, false); // 여기서 필요한 로직만 가져옴 //NGUIEditorTools.DrawAdvancedSpriteField(_pAtlas, sToggle.strSpriteName, SelectSprite, false); GUILayout.BeginHorizontal(); { if (NGUIEditorTools.DrawPrefixButton("Sprite")) { NGUISettings.atlas = _pAtlas; NGUISettings.selectedSprite = sToggle.strSpriteName; SpriteSelector.Show(SelectSprite); _iCurrentEditItemIndex = i; } GUILayout.BeginHorizontal(); GUILayout.Label(sToggle.strSpriteName, "HelpBox", GUILayout.Height(18f)); NGUIEditorTools.DrawPadding(); GUILayout.EndHorizontal(); } GUILayout.EndHorizontal(); } }