public void addSoldiersForTransfer(EmployeeTransfer et) { foreach (Soldier s in et.getSoldiers()) { this.addHiredSoldier(s); occupiedLivingSpace++; } }
public void removeSoldiersForTransfer(EmployeeTransfer et) { foreach (Soldier s in et.getSoldiers()) { if (aircraft != null && aircraft.getSoldiers().Contains(s)) { aircraft.removeSoldier(s); } Weapon wep = s.getWeapon(); Weapon arm = s.getArmor(); if (wep != null) { s.setWeapon(null); this.dequip(wep); } if (arm != null) { s.setArmor(null); this.dequip(arm); } this.removeHiredSoldier(s); occupiedLivingSpace--; } }
public void removeSoldiersForTransfer(EmployeeTransfer et) { foreach (Soldier s in et.getSoldiers()) { if (aircraft != null && aircraft.getSoldiers().Contains(s)) aircraft.removeSoldier(s); Weapon wep = s.getWeapon(); Weapon arm = s.getArmor(); if (wep != null) { s.setWeapon (null); this.dequip(wep); } if (arm != null) { s.setArmor(null); this.dequip(arm); } this.removeHiredSoldier(s); occupiedLivingSpace--; } }
public void addSoldiersForTransfer(EmployeeTransfer et) { foreach (Soldier s in et.getSoldiers()) { this.addHiredSoldier (s); occupiedLivingSpace++; } }