async void BalanceTimer_Tick(object sender, EventArgs e) { if (BettingInProgress) { return; } await DiceWebAPI.GetBalanceAsync(Session, Currency); }
async void BalanceTimer_Tick(object sender) { if (_model.Session != null) { GetBalanceResponse response = await DiceWebAPI.GetBalanceAsync(_model.Session, _model.Currency); if (response.Success) { _model.InitModel(); } } }