protected override void OnProcessDelta(Delta d) { base.OnProcessDelta(d); if (d.HasFlag(Delta.Stats)) { StatsChanged.Raise(this); } if (d.HasFlag(Delta.Skills)) { SkillsChanged.Raise(this); } }
protected override void OnProcessDelta(Delta d) { base.OnProcessDelta(d); if (d.HasFlag(Delta.Ownership)) { OwnerChanged.Raise(this); } }
protected override void OnProcessDelta(Delta d) { base.OnProcessDelta(d); if (d.HasFlag(Delta.Hits)) { HitsChanged.Raise(this); } if (d.HasFlag(Delta.Mana)) { ManaChanged.Raise(this); } if (d.HasFlag(Delta.Stamina)) { StaminaChanged.Raise(this); } }
protected virtual void OnProcessDelta(Delta d) { if (d.HasFlag(Delta.Appearance)) { AppearanceChanged.Raise(this); } if (d.HasFlag(Delta.Position)) { PositionChanged.Raise(this); } if (d.HasFlag(Delta.Attributes)) { AttributesChanged.Raise(this); } if (d.HasFlag(Delta.Properties)) { PropertiesChanged.Raise(this); } }
protected virtual void OnProcessDelta(Delta d) { if (d.HasFlag(Delta.Appearance)) AppearanceChanged.Raise(this); if (d.HasFlag(Delta.Position)) PositionChanged.Raise(this); if (d.HasFlag(Delta.Attributes)) AttributesChanged.Raise(this); if (d.HasFlag(Delta.Properties)) PropertiesChanged.Raise(this); }
protected override void OnProcessDelta(Delta d) { base.OnProcessDelta(d); if (d.HasFlag(Delta.Stats)) StatsChanged.Raise(this); if (d.HasFlag(Delta.Skills)) SkillsChanged.Raise(this); }
protected override void OnProcessDelta(Delta d) { base.OnProcessDelta(d); if (d.HasFlag(Delta.Ownership)) OwnerChanged.Raise(this); }
protected override void OnProcessDelta(Delta d) { base.OnProcessDelta(d); if (d.HasFlag(Delta.Hits)) HitsChanged.Raise(this); if (d.HasFlag(Delta.Mana)) ManaChanged.Raise(this); if (d.HasFlag(Delta.Stamina)) StaminaChanged.Raise(this); }