// Character -------------------------------- public void SetCharacter(string characterName) { Default_Characters_Manager defaultCharacters = GameObject.Find("Default_Characters_Manager").GetComponent <Default_Characters_Manager>(); Character defaultCharacter = defaultCharacters.GetDefaultCharacter(characterName); GameObject characterGO = GameObject.Instantiate(defaultCharacter.gameObject); characterGO.name = defaultCharacter.name; character = characterGO.GetComponent <Character>(); }
void Awake() { defaultCharactersManager = GameObject.Find("Default_Characters_Manager").GetComponent <Default_Characters_Manager>(); gameStateManager = GameObject.Find("GameState_Manager").GetComponent <GameState_Manager>(); traitsManager = GameObject.Find("Traits_Manager").GetComponent <Traits_Manager>(); }