void DrawCompactStats() { DebugOverlay.AddQuadAbsolute(0, 0, 60, 14, '\0', new Vector4(1.0f, 1.0f, 1.0f, 0.2f)); var c = StringFormatter.Write(ref buf, 0, "FPS:{0}", Mathf.RoundToInt(1000.0f / m_FrameDurationMS)); DebugOverlay.WriteAbsolute(2, 2, 8.0f, buf, c); DebugOverlay.AddQuadAbsolute(62, 0, 60, 14, '\0', new Vector4(1.0f, 1.0f, 0.0f, 0.2f)); if (rtt > 0) { c = StringFormatter.Write(ref buf, 0, "RTT:{0}", rtt); } else { c = StringFormatter.Write(ref buf, 0, "RTT:---"); } DebugOverlay.WriteAbsolute(64, 2, 8.0f, buf, c); }