protected override void OnDisable() { base.OnDisable(); _outputNode = null; if (_firstRenderTask) { _firstRenderTask.Render -= OnRenderUpdate; _firstRenderTask.Dispose(); } FlaxEngine.Object.Destroy(ref _firstRenderTask); }
public override void OnDisable() { RenderTask?.Dispose(); FlaxEngine.Object.Destroy(ref RenderTask); base.OnDisable(); }