public GamePanel2() { InitializeComponent(); CurrentTurn.SetTileType(TileType.board); CurrentTurn.ShowLinks(false); }
public GamePanel() { InitializeComponent(); CurrentTurn.SetTileType(TileType.board); CurrentTurn.ShowLinks(false); this.firstCapture = TileType.none; this.turnOrder[0] = TileType.yellow; this.currentTurn = 0; }