コード例 #1
0
        public override void Update(DwarfTime gameTime)
        {
            CompositeLibrary.Update();
            MainWindow.LocalBounds = new Rectangle(EdgePadding, EdgePadding, Game.GraphicsDevice.Viewport.Width - EdgePadding * 2, Game.GraphicsDevice.Viewport.Height - EdgePadding * 2);
            Input.Update();
            GUI.Update(gameTime);

            if (CurrentAction != null)
            {
                if (CurrentCoroutine == null)
                {
                    CurrentCoroutine  = CurrentAction.Action();
                    CurrentEnumerator = CurrentCoroutine.GetEnumerator();
                }

                if (CurrentCoroutine != null)
                {
                    SpeechNode node = CurrentEnumerator.Current;

                    if (node != null)
                    {
                        Transition(node);
                        CurrentCoroutine = null;
                        CurrentAction    = null;
                    }
                    else
                    {
                        if (!CurrentEnumerator.MoveNext())
                        {
                            CurrentCoroutine  = null;
                            CurrentAction     = null;
                            CurrentEnumerator = null;
                            Transition(DialougeTree);
                        }
                    }
                }
            }

            base.Update(gameTime);
        }