コード例 #1
0
        /// <summary>
        /// Attempt to log in to the game server (could be lan or other)
        /// </summary>
        /// <param name="username">An account name</param>
        /// <param name="password">A password which should be transmitted using TLS. The server will receive the password and calculate its hash.</param>
        public static void DoLogin(string username, string password)
        {
            var ctr = new CredentialsContainer(username, password);

            _gameStatus = GameStatus.LoggingIn;
            connection.SendAsync("GetAccessToken", ctr);
        }
コード例 #2
0
 public async Task GetAccessToken(CredentialsContainer ctr)
 {
     if (_authService.TryLoginCredentials(ctr.Username, ctr.Password))
     {
         AccessToken token  = _authService.CreateGameplayToken(ctr.Username);
         var         result = new GetAccessTokenResult();
         result.Error   = null;
         result.Success = true;
         result.Token   = token;
         await Clients.Caller.ReceiveAccessTokenResult(result);
     }
     else
     {
         var result = new GetAccessTokenResult();
         result.Error   = new ErrorFromServer("Could not verify credentials.");
         result.Success = false;
         result.Token   = null;
         await Clients.Caller.ReceiveAccessTokenResult(result);
     }
 }