public Player LoadPlayerData(GlobalSettings settings) { Player player = new Player(); if (HasPlayerData) { try { JsonUtility.FromJsonOverwrite(PlayerData, player); player = LoadLevelProgress(player, settings); Crashlytics.SetUserIdentifier(player.Guid); } catch (Exception e) { Debug.LogException(e, this); print($"[PREFS] [PLAYER] Exception caught, creating default player: {PlayerData}"); player = CreateDefaultPlayer(settings); } } else { print($"[PREFS] [PLAYER] No player data found, creating default player: {PlayerData}"); player = CreateDefaultPlayer(settings); PersistPlayerProgress(player); } //print($"[PREFS] [PLAYER] Setting server game level: {PlayerData}"); //player.MainPuzzleIndex = HasMainLevelIndexData ? MainGameLevelIndex : 0; return(player); }
private Player CreateDefaultPlayer(GlobalSettings settings) { print($"[PREFS] [PLAYER] CREATE NEW player"); string levelProg = BlankLevelInfo(settings); settings.levelGroupingSettings[0].Locked = false; for (int i = 1; i < settings.levelGroupingSettings.Length; i++) { settings.levelGroupingSettings[i].Locked = true; } Player player = new Player { Name = "New User", Guid = Guid.NewGuid().ToString(), Coins = settings.Coins.StartCoinCount, Hints = settings.Hints.StartHintCount, Film = settings.Film.StartFilmCount, IsNew = true, GroupIndex = 0, CurrentLevelInGroupIndex = 0, MainPuzzleIndex = 0, NewLocation = false, FtuePassed = false, LevelProgress = levelProg, GameComplete = false, ActiveGameSessions = 0, bonusSkus = new List <string>() }; Crashlytics.SetUserIdentifier(player.Guid); return(player); }
protected override void OnCreate(Bundle bundle) { base.OnCreate(bundle); Logger.Initialize(this.GetType().FullName); try { IO.Fabric.Sdk.Android.Fabric.With(this, new Com.Crashlytics.Android.Crashlytics()); ISalesAppSession session = Resolver.Instance.Get <ISalesAppSession>(); if (session != null) { Crashlytics.SetUserIdentifier(session.UserId.ToString()); Crashlytics.SetUserName(session.FirstName + " " + session.LastName); } } catch (Exception e) { Logger.Error(e); } try { Appsee.AddAppseeListener(this); } catch (Exception e) { Logger.Error(e); } try { string key = "8d85ddd07dbb41909e60e7a54c6d0a7e"; #if RELEASE key = "16f9c8d0c2244b5dab0eef726d7a6245"; #endif Appsee.Start(key); } catch (Exception e) { Logger.Error(e); } }