// Use this for initialization void Start() { Manager <Player> .Add("Player", new Player()); ContentParser.InsertReplace("%class%", "warrior"); ContentParser.InsertReplace("%Class%", "Warrior"); ItemManager.AddItem(new Item(0, new ItemDataStack("test", ItemType.A, new Stats(), ContentParser.ReplaceFromList("hello, %class%"), Resources.LoadAll <Sprite> ("Images/Items/items-3")[0], 100))); ItemManager.AddItem(new Item(1, new ItemDataVisual("test2", ItemType.A, new Stats(), "description2", Resources.LoadAll <Sprite> ("Images/Items/items-3")[1]))); }