// Update is called once per frame void Update() { if (Request.Length > 0) { string answ = ""; Answer = Engine1.GetNextMove(Request, null, Deep); Request = ""; if (Answer.Length > 0) { answ = Answer.Substring(0, 2) + "-" + Answer.Substring(2, 2); } if (Answer.Length > 4) { answ += "=" + (Answer.Substring(4, 1)).ToUpper(); } ((TextMesh)GetComponent(typeof(TextMesh))).text = answ; //Application.ExternalCall("JSAnswer", answ); (GameObject.Find("Script2")).SendMessage("EngineAnswer", answ); } }