public static int LuaGetHitPercent(CharacterInstance ch) { if (ch == null) { throw new LuaException("Character cannot be null"); } return(ch.GetHitroll()); }
public static void do_worth(CharacterInstance ch, string argument) { if (ch.IsNpc()) { return; } ch.SetPagerColor(ATTypes.AT_SCORE); ch.PagerPrintf("\r\nWorth for {0}{1}.\r\n", ch.Name, ((PlayerInstance)ch).PlayerData.Title); ch.SendToPager(" ----------------------------------------------------------------------------\r\n"); var buffer = "|Level: {0} |Favor: {1} |Alignment: {2} |Experience: {3}|\r\n"; buffer = string.Format(buffer, ch.Level.ToString(CultureInfo.InvariantCulture).PadLeft(4), GetDeityFavor(ch).PadLeft(9), (ch.Level < 10 ? GetAlignment(ch) : ch.CurrentAlignment.ToString(CultureInfo.InvariantCulture)).PadLeft(9), ch.Experience.ToString(CultureInfo.InvariantCulture).PadLeft(9)); ch.PagerPrintf(buffer); ch.SendToPager(" ----------------------------------------------------------------------------\r\n"); buffer = "|Glory: {0} |Weight: {1} |Style: {2} |Gold: {3} |\r\n"; buffer = string.Format(buffer, ((PlayerInstance)ch).PlayerData.quest_curr.ToString(CultureInfo.InvariantCulture).PadLeft(4), ch.CarryWeight.ToString(CultureInfo.InvariantCulture).PadLeft(9), ch.CurrentStyle.GetName().PadLeft(13), ch.CurrentCoin.ToPunctuation().PadLeft(14)); ch.PagerPrintf(buffer); ch.SendToPager(" ----------------------------------------------------------------------------\r\n"); if (ch.Level < 15 && !ch.IsPKill()) { ch.PagerPrintf("| |Hitroll: -------- |Damroll: ----------- | |\r\n"); } else { ch.PagerPrintf("| |Hitroll: {0} |Damroll: {1} | |\r\n", ch.GetHitroll().ToString(CultureInfo.InvariantCulture).PadLeft(8), ch.GetDamroll().ToString(CultureInfo.InvariantCulture).PadLeft(11)); } ch.SendToPager(" ----------------------------------------------------------------------------\r\n"); }
public static int GetExperienceWorth(this CharacterInstance ch) { var wexp = (int)Math.Pow(ch.Level, 3) * 5 + ch.MaximumHealth; wexp -= (ch.ArmorClass - 50) * 2; wexp += (ch.BareDice.NumberOf * ch.BareDice.SizeOf + ch.GetDamroll()) * 50; wexp += ch.GetHitroll() * ch.Level * 10; if (ch.IsAffected(AffectedByTypes.Sanctuary)) { wexp += (int)(wexp * 1.5); } if (ch.IsAffected(AffectedByTypes.FireShield)) { wexp += (int)(wexp * 1.2); } if (ch.IsAffected(AffectedByTypes.ShockShield)) { wexp += (int)(wexp * 1.2); } return(wexp.GetNumberThatIsBetween(GameConstants.MinimumExperienceWorth, GameConstants.MaximumExperienceWorth)); }