public static int GetCurrentLuck(this CharacterInstance ch) { return((ch.PermanentLuck + ch.ModLuck).GetNumberThatIsBetween(3, ch.GetCurrentStat(StatisticTypes.PermanentLuck))); }
public static int GetCurrentDexterity(this CharacterInstance ch) { return((ch.PermanentDexterity + ch.ModDexterity).GetNumberThatIsBetween(3, ch.GetCurrentStat(StatisticTypes.PermanentDexterity))); }
public static int GetCurrentConstitution(this CharacterInstance ch) { return((ch.PermanentConstitution + ch.ModConstitution).GetNumberThatIsBetween(3, ch.GetCurrentStat(StatisticTypes.PermanentConstitution))); }
public static int GetCurrentIntelligence(this CharacterInstance ch) { return((ch.PermanentIntelligence + ch.ModIntelligence).GetNumberThatIsBetween(3, ch.GetCurrentStat(StatisticTypes.PermanentIntelligence))); }