void Awake() { c = FindObjectOfType(typeof(CentralDeformatory)) as CentralDeformatory; buttonOne = new Rect(20,40,100,100); buttonTwo = new Rect (20,160,100,100); buttonThree = new Rect(20,280,100,100); }
/// <summary> /// helper coroutine to draw a line for a few seconds /// </summary> /// <param name="a"> /// A <see cref="Vector3"/> /// </param> /// <param name="b"> /// A <see cref="Vector3"/> /// </param> /// <param name="col"> /// A <see cref="Color"/> /// </param> /// <returns> /// A <see cref="IEnumerator"/> /// </returns> private IEnumerator DrawLine(Vector3 a, Vector3 b, Color col) { float c = 0f; while (c< 3f) { Debug.DrawLine(a, b, col); c += Time.deltaTime; yield return null; } }
void Awake() { c = FindObjectOfType(typeof(CentralDeformatory)) as CentralDeformatory; }