/// <summary> /// This method requests a point and returns a joint. If a joint is found, the method gets it. If not, then creates one and if the created joint lies on a line, /// then the command splits the line and adds the new line to the newLines list. /// </summary> /// <param name="newLines"> List of new lines created by this method while creating new joints </param> /// <returns> The created or found joint </returns> public Model.Joint GetJoint(IList <Model.LineElement> newLines) { Model.Joint joint; Canguro.Controller.Snap.Magnet magnet = GetPoint(); if (magnet == null) { return(null); } if (magnet is Canguro.Controller.Snap.PointMagnet && ((Canguro.Controller.Snap.PointMagnet)magnet).Joint != null) { joint = ((Canguro.Controller.Snap.PointMagnet)magnet).Joint; } else { Microsoft.DirectX.Vector3 v = magnet.SnapPosition; joint = new Canguro.Model.Joint(v.X, v.Y, v.Z); Model.JointList.Add(joint); if (magnet is Canguro.Controller.Snap.PointMagnet) { Canguro.Controller.Snap.PointMagnet pmag = (Canguro.Controller.Snap.PointMagnet)magnet; if (pmag.RelatedMagnets != null && pmag.RelatedMagnets.Count > 0) { for (int i = 0; i < pmag.RelatedMagnets.Count; i++) { if (pmag.RelatedMagnets[i] is Canguro.Controller.Snap.LineMagnet && ((Canguro.Controller.Snap.LineMagnet)pmag.RelatedMagnets[i]).Line != null) { Canguro.Commands.Model.SplitCmd.Split(((Canguro.Controller.Snap.LineMagnet)pmag.RelatedMagnets[i]).Line, joint, Model); } } } } else if (magnet is Canguro.Controller.Snap.LineMagnet) { Canguro.Controller.Snap.LineMagnet lmag = (Canguro.Controller.Snap.LineMagnet)magnet; if (lmag.Line != null) { Canguro.Commands.Model.SplitCmd.Split(((Canguro.Controller.Snap.LineMagnet)magnet).Line, joint, Model); } } } SnapPrimaryPoint = new Canguro.Controller.Snap.PointMagnet(joint); return(joint); }
/// <summary> /// This method returns a vector (displacement) obtained by user input, /// either from clicking or typing. The input works by asking for a /// basepoint and then for a second point, which can be typed with absolute /// or relative coordinates. The difference between the 2 points is returned. /// </summary> /// <param name="v">The vector (diplacement) to be returned or Vector3.Empty if /// no vector could be obtained.</param> /// <returns>True if a valid vector (displacement) could be obtained, false otherwise.</returns> public bool GetVector(out Microsoft.DirectX.Vector3 v) { Snap.Magnet m1, m2; // Ask for 1st point if ((m1 = GetPoint(Culture.Get("getVector1"))) == null) { v = Microsoft.DirectX.Vector3.Empty; return false; } // Activate vector Tracking Tracking.TrackingService ts = TrackingService; TrackingService = Tracking.VectorTrackingService.Instance; Microsoft.DirectX.Vector3 origin = m1.SnapPositionInt; TrackingService.SetPoint(origin); SnapPrimaryPoint = new Canguro.Controller.Snap.PointMagnet(origin, Canguro.Controller.Snap.PointMagnetType.SimplePoint); // Ask for 2nd point if ((m2 = GetPoint(Culture.Get("getVector2"))) == null) { v = Microsoft.DirectX.Vector3.Empty; TrackingService = ts; return false; } SnapPrimaryPoint = new Canguro.Controller.Snap.PointMagnet(m2.SnapPositionInt, Canguro.Controller.Snap.PointMagnetType.SimplePoint); // Calculate and return difference v = m2.SnapPositionInt - origin; Model.UnitSystem.UnitSystem us = Canguro.Model.UnitSystem.UnitSystemsManager.Instance.CurrentSystem; v.X = us.FromInternational(v.X, Canguro.Model.UnitSystem.Units.Distance); v.Y = us.FromInternational(v.Y, Canguro.Model.UnitSystem.Units.Distance); v.Z = us.FromInternational(v.Z, Canguro.Model.UnitSystem.Units.Distance); TrackingService = ts; return true; }
/// <summary> /// This method requests a point and returns a joint. If a joint is found, the method gets it. If not, then creates one and if the created joint lies on a line, /// then the command splits the line and adds the new line to the newLines list. /// </summary> /// <param name="newLines"> List of new lines created by this method while creating new joints </param> /// <returns> The created or found joint </returns> public Model.Joint GetJoint(IList<Model.LineElement> newLines) { Model.Joint joint; Canguro.Controller.Snap.Magnet magnet = GetPoint(); if (magnet == null) return null; if (magnet is Canguro.Controller.Snap.PointMagnet && ((Canguro.Controller.Snap.PointMagnet)magnet).Joint != null) joint = ((Canguro.Controller.Snap.PointMagnet)magnet).Joint; else { Microsoft.DirectX.Vector3 v = magnet.SnapPosition; joint = new Canguro.Model.Joint(v.X, v.Y, v.Z); Model.JointList.Add(joint); if (magnet is Canguro.Controller.Snap.PointMagnet) { Canguro.Controller.Snap.PointMagnet pmag = (Canguro.Controller.Snap.PointMagnet)magnet; if (pmag.RelatedMagnets != null && pmag.RelatedMagnets.Count > 0) for (int i = 0; i < pmag.RelatedMagnets.Count; i++) if (pmag.RelatedMagnets[i] is Canguro.Controller.Snap.LineMagnet && ((Canguro.Controller.Snap.LineMagnet)pmag.RelatedMagnets[i]).Line != null) Canguro.Commands.Model.SplitCmd.Split(((Canguro.Controller.Snap.LineMagnet)pmag.RelatedMagnets[i]).Line, joint, Model); } else if (magnet is Canguro.Controller.Snap.LineMagnet) { Canguro.Controller.Snap.LineMagnet lmag = (Canguro.Controller.Snap.LineMagnet)magnet; if (lmag.Line != null) Canguro.Commands.Model.SplitCmd.Split(((Canguro.Controller.Snap.LineMagnet)magnet).Line, joint, Model); } } SnapPrimaryPoint = new Canguro.Controller.Snap.PointMagnet(joint); return joint; }