public static int Event_eventRequest_AddFriend(int subType, int sendTime, long fromQQ, IntPtr msg, string responseFlag) { if (Event_eventRequest_AddFriendHandler != null) { CQFriendAddRequestEventArgs args = new CQFriendAddRequestEventArgs(AppData.CQApi, AppData.CQLog, 11, 301, "好友添加请求处理", "_eventRequest_AddFriend", 30000, subType, sendTime, fromQQ, msg.ToString(CQApi.DefaultEncoding), responseFlag); Event_eventRequest_AddFriendHandler(typeof(CQEventExport), args); return((int)(args.Handler ? CQMessageHandler.Intercept : CQMessageHandler.Ignore)); } return(0); }
public void FriendAddRequest(object sender, CQFriendAddRequestEventArgs e) { if (e.SubType == Sdk.Cqp.Enum.CQFriendAddRequestType.FriendAdd) { LuaEnv.LuaStates.Run("main", "FriendAddRequest", new { qq = e.FromQQ.Id, msg = e.AppendMessage, tag = e.ResponseFlag }); } }
public void FriendAddRequest(object sender, CQFriendAddRequestEventArgs e) { Log("Accepted a new friend."); e.CQApi.SetFriendAddRequest(e.ResponseFlag, Native.Csharp.Sdk.Cqp.Enum.CQResponseType.PASS, "机器人用户"); e.FromQQ.SendPrivateMessage("thanks for making friends with me, my dear."); }
public void FriendAddRequest(object sender, CQFriendAddRequestEventArgs e) { e.CQApi.SetFriendAddRequest(e.ResponseFlag, Native.Csharp.Sdk.Cqp.Enum.CQResponseType.FAIL, "本机拒绝所有好友申请"); }